Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Unify block entity pickup conversion | Tiger Wang | 2020-09-25 | 1 | -1/+1 |
| | | | | | - Removed normal BlockHandler knowledge of block entities during conversion + Added cBlockEntity::ConvertToPickups that handles it | ||||
* | BlockHandler initialisation is a constant expression (#4891) | Tiger Wang | 2020-09-20 | 1 | -11/+6 |
| | | | | | | | | | | | | | * BlockHandler initialisation is a constant expression If we can't make it all namespaces, this is the next best I guess. + Tag handlers constexpr, const as needed + Inherit constructors * Privatise handler functions * More constexpr Co-authored-by: Alexander Harkness <me@bearbin.net> | ||||
* | Vector3 in Handlers (#4680) | Mattes D | 2020-04-21 | 1 | -5/+21 |
| | | | Refactored all cBlockHandler and cItemHandler descendants to use Vector3. | ||||
* | Refactored block-to-pickup conversion. (#4417) | Mattes D | 2019-10-16 | 1 | -7/+19 |
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* | Experience orb (#4259) | changyong guo | 2018-08-02 | 1 | -1/+1 |
| | | | | | | | * Replace cWorld::FindClosesPlayer with cWorld::DoWithClosestPlayer * Implement experience reward splitting into the orb sizes used in vanilla * Modified speed calculation in cExpOrb::Tick to make the orbs fly towards the player Fixes #4216 | ||||
* | Removed unneeded includes (#3902) | Lukas Pioch | 2017-08-06 | 1 | -1/+0 |
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* | cBlockHandler: take player by ref | peterbell10 | 2017-08-01 | 1 | -5/+5 |
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* | FastRandom rewrite (#3754) | peterbell10 | 2017-06-13 | 1 | -2/+2 |
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* | Bulk clearing of whitespace | LogicParrot | 2016-02-05 | 1 | -2/+2 |
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* | allow use failures to propagate from the entity/block to the player | Gargaj | 2015-12-13 | 1 | -2/+2 |
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* | Silenced and fixed many warning messages across multiple files. | Samuel Barney | 2015-07-29 | 1 | -1/+1 |
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* | Implemented mob spawner. | Howaner | 2014-09-19 | 1 | -0/+12 |
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* | Spawn exp if you break a mob spawner. | Howaner | 2014-09-12 | 1 | -0/+40 |