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* BlockHandler initialisation is a constant expression (#4891)Tiger Wang2020-09-201-11/+6
| | | | | | | | | | | | | * BlockHandler initialisation is a constant expression If we can't make it all namespaces, this is the next best I guess. + Tag handlers constexpr, const as needed + Inherit constructors * Privatise handler functions * More constexpr Co-authored-by: Alexander Harkness <me@bearbin.net>
* Vector3 in Handlers (#4680)Mattes D2020-04-211-5/+21
| | | Refactored all cBlockHandler and cItemHandler descendants to use Vector3.
* Refactored block-to-pickup conversion. (#4417)Mattes D2019-10-161-7/+19
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* Experience orb (#4259)changyong guo2018-08-021-1/+1
| | | | | | | * Replace cWorld::FindClosesPlayer with cWorld::DoWithClosestPlayer * Implement experience reward splitting into the orb sizes used in vanilla * Modified speed calculation in cExpOrb::Tick to make the orbs fly towards the player Fixes #4216
* Removed unneeded includes (#3902)Lukas Pioch2017-08-061-1/+0
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* cBlockHandler: take player by refpeterbell102017-08-011-5/+5
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* FastRandom rewrite (#3754)peterbell102017-06-131-2/+2
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* Bulk clearing of whitespaceLogicParrot2016-02-051-2/+2
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* allow use failures to propagate from the entity/block to the playerGargaj2015-12-131-2/+2
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* Silenced and fixed many warning messages across multiple files.Samuel Barney2015-07-291-1/+1
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* Implemented mob spawner.Howaner2014-09-191-0/+12
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* Spawn exp if you break a mob spawner.Howaner2014-09-121-0/+40