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2020-09-20BlockHandler initialisation is a constant expression (#4891)Tiger Wang1-13/+4
2020-04-21Vector3 in Handlers (#4680)Mattes D1-3/+16
2020-04-16Using Super.Mattes D1-2/+2
2019-10-16Refactored block-to-pickup conversion. (#4417)Mattes D1-10/+7
2016-02-05Bulk clearing of whitespaceLogicParrot1-2/+2
2015-07-14Improved mapsTiger Wang1-3/+6
2014-09-09Moved sound-configs into BlockID.h and fixed/ added loads of soundsMasy981-6/+0
2014-03-27Add SpreadSourceHowaner1-0/+3
2014-03-16Add new leaves to all classes.Howaner1-0/+1
2014-02-01Changed pointers to referencesTycho1-1/+1
2014-02-01Changed signitures of Several BLockHandler MethodsTycho1-1/+1
2013-11-24Moved source to srcAlexander Harkness1-0/+0
2013-09-13Removed place on top and side preventionsTiger Wang1-12/+0
2013-07-29Changed everyting to Unix line endings.Alexander Harkness1-71/+71
2013-03-15Huge performance boost in blockhandlers, they have direct access to chunk data when blockchecking.madmaxoft@gmail.com1-2/+9
2012-10-03Moved blockticking into blockhandler classes.madmaxoft@gmail.com1-5/+5
2012-10-01Slight refactoring of BlockHandlers - dropping unneeded virtual functionsmadmaxoft@gmail.com1-8/+25
2012-09-29Unified folder name-casingmadmaxoft@gmail.com1-0/+0
2012-09-24Source files cleanup: The rest of the files renamed.madmaxoft@gmail.com1-1/+1
2012-09-11Merged in a patch for sounds by l0udPLmadmaxoft@gmail.com1-1/+6
2012-07-16Some code improvementslapayo94@gmail.com1-4/+4
2012-07-15A new Block handling system :olapayo94@gmail.com1-0/+42