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path: root/src/Blocks/BlockPiston.cpp (unfollow)
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2021-04-12Fix sending incorrect date values on world changeTiger Wang1-2/+2
2021-03-28Do not fake a tool when converting to pickups (#5170)Tiger Wang1-1/+1
2021-03-15Properly deprecate more XYZ parameter'd functions (#5147)Tiger Wang1-13/+10
2020-10-08Merged OnBreak with OnPlayerBreak (#4967)12xx121-3/+7
2020-09-25Unify block entity pickup conversionTiger Wang1-1/+1
2020-09-20BlockHandler initialisation is a constant expression (#4891)Tiger Wang1-152/+135
2020-08-04Corrected wakeup sequencesTiger Wang1-14/+30
2020-04-16Using Super.Mattes D1-2/+2
2020-04-10Add mixins for blocks that rotate based on player yaw at placementAlexander Harkness1-16/+0
2020-04-03New hotfix to prevent calling OnBroken (#4600)Alexander Harkness1-3/+4
2020-04-03Pulled the BlockID and BlockInfo headers from Globals.h. (#4591)Mattes D1-0/+1
2020-03-22Don't push blocks outside world height limits (#4516)Mat1-0/+5
2019-10-16Refactored block-to-pickup conversion. (#4417)Mattes D1-52/+23
2018-08-29Force all headers other than "Globals.h" to be included with relative paths (#4269)peterbell101-1/+1
2018-07-25At long last... Piston animations!Tiger Wang1-59/+99
2017-11-20cChunkInterface GetBlock, GetBlockMeta, GetBlockTypeMeta use vectors (#4050)Bond-0091-2/+2
2017-09-19Changed BroadcastSoundEffect, SendSoundEffect, and CastThunderbolt parameters to vectors (#3959)Lane Kolbly1-4/+4
2017-08-25Bed piston fix (#3956)Lane Kolbly1-2/+3
2017-08-03Remove double includes part 2 (#3890)peterbell101-3/+0
2017-08-01cBlockHandler: take player by refpeterbell101-4/+4
2017-07-17Allocate redstone component handlers upfrontpeterbell101-22/+22
2017-02-15Updated sounds and effect IDs (#3422)mathiascode1-2/+2
2016-10-20StyleCheck: Add "else has to be on a separate line" (#3412)mohe20151-1/+2
2016-07-06Fixed piston destroying other pistonsAltenius1-5/+9
2015-11-07Refactored code to use vectors in the cPistonHandler classbibo381-47/+37
2015-11-07Added some code improvementsbibo381-16/+36
2015-11-07Renamed GetDirectionVec into VectorFromMetaData to improve code readability.bibo381-5/+5
2015-11-07Fixed the style problems and added some commentsbibo381-6/+17
2015-11-07Extracted block moving code into a seperate methodbibo381-77/+48
2015-11-07Replaced the usage of pistonMeta with a direction vector to allow better meta value abstractionbibo381-72/+60
2015-11-07Fixed pulling/pushing of breakable blocks, which are not required to be movedbibo381-3/+20
2015-11-07Implemented the basic slime block pullingbibo381-17/+62
2015-11-07Implemented the SlimeBlock into the CanPush method to allow slimeblocks to work correctly when pushedbibo381-15/+26
2015-11-07Piston extension now works with the new recursive CanPushBlock method.bibo381-36/+41
2015-11-07Added the CanPushBlock method for the piston push check.bibo381-22/+34
2015-09-25Prepared ScheduleTask for threading refactorTiger Wang1-20/+5
2015-07-29Silenced and fixed many warning messages across multiple files.Samuel Barney1-2/+2
2015-06-24Buttons no longer click on when already on. Buttons now play sound when clicking off.Hax521-3/+3
2015-03-20Added cPluginLua::cResettable interface, used for scheduled tasks.Mattes D1-3/+3
2015-03-20Removed Metavalue from Piston drops. Bugfix #1765bibo381-0/+10
2014-10-23En masse NULL -> nullptr replaceTiger Wang1-1/+1
2014-10-20En masse NULL -> nullptr replaceTiger Wang1-1/+1
2014-09-26Removed more unessicary includesTycho1-0/+1
2014-09-12Fixed farmland issues.Howaner1-1/+1
2014-07-17Basic style fixes.madmaxoft1-1/+1
2014-07-17Normalized comments.madmaxoft1-2/+2
2014-07-13Changed BroadcastSoundEffect function to take floating pos.Howaner1-2/+2
2014-07-07Implemented trapped chests & othersTiger Wang1-1/+1
2014-06-01Suggestions twoTiger Wang1-3/+3
2014-05-29Changed block send queue to use vectorsTiger Wang1-6/+17
2014-05-25Hopefully fixed piston duplication issuesTiger Wang1-5/+161
2014-02-04Improved Type safety of eBlockFaceTycho1-1/+1
2014-02-01Changed Signiture of OnDestroyedByPlayerTycho1-5/+5
2014-02-01Changed pointers to referencesTycho1-5/+5
2014-02-01Changed signitures of Several BLockHandler MethodsTycho1-5/+5
2014-01-17Removed internal cEntity::GetRot() usage.madmaxoft1-1/+1
2014-01-16Removed obsoleted functionsTiger Wang1-1/+1
2013-11-24Moved source to srcAlexander Harkness1-0/+0
2013-11-23Expanded one-line if statementTiger Wang1-1/+4
2013-11-22Fixed spawning pickups with piston armsTiger Wang1-0/+5
2013-08-19Moved entities into the Entities subfolder.madmaxoft1-1/+1
2013-08-10Piston head, when removed, removes the associated piston body, too.madmaxoft1-1/+34
2013-08-09Piston head, when removed, removes the associated piston body, too.madmaxoft1-1/+34
2013-07-29Changed everyting to Unix line endings.Alexander Harkness1-69/+69
2013-01-20Fixed piston placement.madmaxoft@gmail.com1-1/+1
2013-01-12Merged branch "branches/hooks" into "trunk".madmaxoft@gmail.com1-12/+9
2012-10-06Completely removed the old (buggy) redstone simulator.madmaxoft@gmail.com1-7/+13
2012-10-03Moved blockticking into blockhandler classes.madmaxoft@gmail.com1-14/+29
2012-09-29Unified folder name-casingmadmaxoft@gmail.com1-0/+0
2012-09-24Source files cleanup: The rest of the files renamed.madmaxoft@gmail.com1-5/+5
2012-07-16Some code improvementslapayo94@gmail.com1-1/+1
2012-07-15A new Block handling system :olapayo94@gmail.com1-0/+51