Commit message (Collapse) | Author | Age | Files | Lines | |
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* | More Vector3 in cBlockHandler (#4644) | Mattes D | 2020-04-17 | 1 | -6/+11 |
| | | | | | * cBlockHandler.OnUpdate uses Vector3 params. Also slightly changed how block ticking works. | ||||
* | Using Super. | Mattes D | 2020-04-16 | 1 | -2/+2 |
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* | Moved growing from cWorld / cChunk to cBlockHandler descendants. | Mattes D | 2019-10-28 | 1 | -17/+44 |
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* | Refactored block-to-pickup conversion. (#4417) | Mattes D | 2019-10-16 | 1 | -32/+48 |
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* | cBlockInfo static initialisation (#3832) | peterbell10 | 2017-07-03 | 1 | -1/+1 |
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* | FastRandom rewrite (#3754) | peterbell10 | 2017-06-13 | 1 | -2/+1 |
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* | Added CircleCI for stylechecking. | Mattes D | 2015-09-17 | 1 | -3/+2 |
| | | | | This will allow us to remove the stylecheck from Travis builds, making them a bit faster, and having fast style checks | ||||
* | * Logic for handling plant growth has been centralized into cBlockPlant, and all growable plants now inherit from it. | Samuel Barney | 2015-08-19 | 1 | -0/+132 |
* Blocks now have an effect upon plant growth, just like in vanilla. |