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2020-10-05Fix cmake not adding Werror on clang, and _lots_ of warnings (#4963)peterbell101-1/+1
2020-09-25Unify block entity pickup conversionTiger Wang1-1/+1
2020-09-20BlockHandler initialisation is a constant expression (#4891)Tiger Wang1-12/+8
2020-04-21Vector3 in Handlers (#4680)Mattes D1-15/+25
2020-04-17More Vector3 in cBlockHandler (#4644)Mattes D1-5/+13
2019-10-16Refactored block-to-pickup conversion. (#4417)Mattes D1-1/+10
2017-08-06Removed unneeded includes (#3902)Lukas Pioch1-1/+0
2017-08-01cBlockHandler: take player by refpeterbell101-1/+1
2017-06-13FastRandom rewrite (#3754)peterbell101-2/+1
2016-02-05Bulk clearing of whitespaceLogicParrot1-1/+1
2015-07-16Spawn baby mobshallucino1-1/+1
2015-07-14Improved mapsTiger Wang1-23/+26
2015-03-20Correct world height validations.Tommy Santerre1-1/+1
2014-09-17Added first test to show the object can be createdTycho1-1/+1
2014-08-19Code formatting fixes.Howaner1-4/+4
2014-07-22Suggestion and failed merge fixTiger Wang1-1/+1
2014-07-19Fixed style: spaces after commas.madmaxoft1-2/+2
2014-07-17Basic style fixes.madmaxoft1-1/+1
2014-07-17Normalized comments.madmaxoft1-2/+2
2014-05-29Very minor code changesTiger Wang1-1/+1
2014-05-10Fixed compile problem.STRWarrior1-1/+1
2014-05-10A portal block now chooses a number between 2000 and 0STRWarrior1-1/+1
2014-05-10Each time a portal block receives a tick it has a 1 in 500 chance of spawning a zombie pigman.STRWarrior1-0/+14
2014-02-04Improved Type safety of eBlockFaceTycho1-1/+1
2014-02-01Changed pointers to referencesTycho1-2/+2
2014-02-01Changed signitures of Several BLockHandler MethodsTycho1-2/+2
2013-12-20Fixed compiler warning when iterating over a fixed array of items (ARRAYCOUNT).madmaxoft1-2/+2
2013-11-24Moved source to srcAlexander Harkness1-0/+0
2013-11-02Readded BlockPortal.h (portals)Tiger Wang1-0/+108