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path: root/src/Blocks/BlockSapling.h (follow)
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* implement height logic for Acacia blocksKevin Riggle2016-02-041-1/+12
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* Improved mapsTiger Wang2015-07-141-5/+8
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* Sapling Growth UpdateSamuel Barney2015-07-131-7/+135
| | | | | | | | | * Growth has been slowed down * Saplings do not grow if they do not have enough space to grow * Saplings do not grow unless the light level is 9 or above * Dark Oak doesn't grow unless it is in a 2x2 Jungle Trees now will grow into a large tree when 2x2 saplings are used.
* Moved sound-configs into BlockID.h and fixed/ added loads of soundsMasy982014-09-091-6/+0
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* Fix misguided comment on bits...Tiger Wang2014-07-221-1/+1
| | | | ...obviously written by someone very confused, also known as me
* Fixed issues relating to saplings and leavesTiger Wang2014-07-171-2/+2
| | | | | | - Removed cBlockInfo::RequiresSpecialTool * Fixes #1195 * Fixes #1201
* Changed Signiture of OnUpdateTycho2014-02-021-1/+1
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* Changed pointers to referencesTycho2014-02-011-1/+1
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* Changed signitures of Several BLockHandler MethodsTycho2014-02-011-1/+1
| | | | | | | | | | | | | Changed the signitures of the following to use interfaces: GetPlacementBlockTypeMeta OnPlaced OnPlacedByPlayer OnDestroyed OnNeighbourChanged NeighbourChanged OnUse CanBeAt Check
* Changed cBlockHandler->OnUpdate() to use cChunk directly.madmaxoft2013-11-301-4/+6
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* Moved source to srcAlexander Harkness2013-11-241-0/+57