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* BlockHandler initialisation is a constant expression (#4891)Tiger Wang2020-09-201-9/+4
| | | | | | | | | | | | | * BlockHandler initialisation is a constant expression If we can't make it all namespaces, this is the next best I guess. + Tag handlers constexpr, const as needed + Inherit constructors * Privatise handler functions * More constexpr Co-authored-by: Alexander Harkness <me@bearbin.net>
* Vector3 in Handlers (#4680)Mattes D2020-04-211-4/+6
| | | Refactored all cBlockHandler and cItemHandler descendants to use Vector3.
* Using Super.Mattes D2020-04-161-2/+2
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* Refactored block-to-pickup conversion. (#4417)Mattes D2019-10-161-5/+22
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* Deal with covered switches consistently (#4161)peterbell102018-02-051-4/+1
| | | | | | | * Fixes a number of "<function>: not all control paths return a value" warnings on MSVC. * Introduces the UNREACHABLE global macro and uses it instead of conditionally compiled switch defaults. * Move cNBTParseErrorCategory from FastNBT.h into FastNBT.cpp to prevent bad calls to message()
* cBlockHandler: take player by refpeterbell102017-08-011-2/+2
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* Bulk clearing of whitespaceLogicParrot2016-02-051-1/+1
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* Silenced and fixed many warning messages across multiple files.Samuel Barney2015-07-291-1/+1
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* Fixed warnings in MSVC.Mattes D2015-06-021-0/+4
| | | | It complained about undefined return values or using uninitialized variables.
* Fixed compile and a few more warningstycho2015-05-191-1/+1
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* Moved sound-configs into BlockID.h and fixed/ added loads of soundsMasy982014-09-091-6/+0
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* Basic style fixes.madmaxoft2014-07-171-1/+1
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* Normalized comments.madmaxoft2014-07-171-5/+5
| | | | | This was mostly done automatically and then visually inspected for obvious errors. All //-style comments should have a 2-space separation from the code, and 1 space after the comment sign.
* Fixed some meta resetting bugsTiger Wang2014-07-141-6/+6
| | | | | * Fixes #1174 * Fixes #1171
* Add log pickups.Howaner2014-03-241-1/+7
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* Improved Type safety of eBlockFaceTycho2014-02-041-2/+2
| | | | May Fix #640
* This renames the cBlockWoodHandler to cBlockSidewaysHandler, and implements a new cBlockQuartzHandler to handle the quartz pillars.STRWarrior2014-02-031-0/+72