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2020-04-21Vector3 in Handlers (#4680)Mattes D1-15/+21
Refactored all cBlockHandler and cItemHandler descendants to use Vector3.
2020-04-16Using Super.Mattes D1-2/+2
2019-10-16Refactored block-to-pickup conversion. (#4417)Mattes D1-10/+31
2018-08-29Force all headers other than "Globals.h" to be included with relative paths (#4269)peterbell101-1/+1
Closes #4236 CMake now creates a header file in the build directory under the path "include/Globals.h" which just includes "src/Globals.h" with an absolute path. Then instead of adding "src/" to the include directories, it adds "include/". #include "Globals.h" still works by including the build generated file and any other src-relative path will not work.
2017-11-20cChunkInterface GetBlock, GetBlockMeta, GetBlockTypeMeta use vectors (#4050)Bond-0091-1/+1
2017-08-06Removed unneeded includes (#3902)Lukas Pioch1-1/+0
2015-07-14Improved mapsTiger Wang1-4/+6
2015-05-19Fixed a lot of warningstycho1-5/+7
2014-12-24Refactored all player block placing to go through hooks.Mattes D1-11/+0
Fixes #1618.
2014-09-09Moved sound-configs into BlockID.h and fixed/ added loads of soundsMasy981-6/+0
2014-08-04Fixed signs not staying on other signsTiger Wang1-1/+2
2014-07-18Normalized code style for both sign handlers.madmaxoft1-8/+9
2014-07-18Removed cBlockSignPostHandler descend.Howaner1-2/+28
2014-07-18Added a extra wall sign handler.Howaner1-0/+62
Fixes #1119