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* Changed BroadcastSoundEffect, SendSoundEffect, and CastThunderbolt parameters to vectors (#3959)Lane Kolbly2017-09-191-1/+1
| | | | | | | | | | | | | | | | | | * Made BroadcastSoundEffect take vector parameters. * Added docs for new vectored methods * Removed old code * Fixed lua warnings * Made old BroadcastSoundEffect not an override. * m_Block to m_BlockPos, used Vector3d constructor where prettier. * a_Block to a_BlockPos * Changed thunderbolt a_Block to a_BlockPos
* removed cast from BlockTrapdoor.h (#3256)gaurav sehgal2016-07-071-0/+7
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* Bulk clearing of whitespaceLogicParrot2016-02-051-1/+1
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* En masse NULL -> nullptr replaceTiger Wang2014-10-231-2/+2
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* Style: Normalized to no spaces before closing parenthesis.madmaxoft2014-07-211-1/+1
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* Basic style fixes.madmaxoft2014-07-171-1/+1
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* Changed BroadcastSoundEffect function to take floating pos.Howaner2014-07-131-1/+1
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* Fixed non-virtual destructors warnings.madmaxoft2014-03-281-1/+2
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* Beds now work properly fixes #707Tiger Wang2014-03-091-2/+3
| | | | | | | | Also fixes FS392 Conflicts: src/Blocks/WorldInterface.h src/ClientHandle.cpp
* Refactored cBlockHandler::OnUse and dependentsTycho2014-01-261-0/+10