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2017-08-21Fully implemented leashes (#3798)Pablo Beltrán1-0/+4
2017-08-17Changed int parameters to vector parameters in cCuboid and simulators (#3874)Lane Kolbly1-12/+12
2017-08-03Remove double includes part 2 (#3890)peterbell101-1/+0
2017-07-28Check for intersection between placed blocks and entities. (#3850)Lane Kolbly1-0/+2
* Check for intersection between placed blocks and entities. + Implemented GetPlacementCollisionBox, to permit custom placement collision boxes for blocks. * Factored block-entity placement checking into another function in cPlayer. - Removed vector min/max functions * Use GetWorld to get the world in DoesPlacingBlocksIntersectEntity. + Added block height checks, allow different cEntity subclasses to decide whether they will prevent block placement.
2016-06-05Bindings: Fixed cBoundingBox API.Mattes D1-9/+16
2016-01-22Improved tamed wolf pack cooperation and projectile reactionsLogicParrot1-19/+20
2015-07-31Unified the doxy-comment format.Mattes D1-18/+15
2015-05-09More style checking.Mattes D1-2/+2
Spaces around some operators are checked.
2014-09-03cBoundingBox: Added accessors.madmaxoft1-0/+11
2014-07-19Fixed style: spaces after commas.madmaxoft1-1/+1
2014-03-11Unified Vector classesandrew1-1/+1
2014-02-04Improved Type safety of eBlockFaceTycho1-2/+3
May Fix #640
2013-11-24Moved source to srcAlexander Harkness1-0/+0
2013-09-02cBoundingBox: Only forward collisions are calculated.madmaxoft1-0/+2
2013-09-01Made cBoundingBox class inclusive in both coord edges.madmaxoft1-0/+5
Also added (a disabled) self-test to cBoundingBox.
2013-09-01Added line collision calculation to cBoundingBox.madmaxoft1-0/+16
2013-09-01Added the cBoundingBox class.madmaxoft1-0/+67