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* Implemented trapped chests & othersTiger Wang2014-07-071-1/+20
| | | | | | | + Added trapped chests * Fixed a bunch of bugs in the redstone simulator concerning wires and repeaters * Other potential bugfixes
* Added generic entity-collecting.Mattes D2014-06-271-3/+3
| | | | | Now any cEntity can be collected, not only cPickups. This should help PR #1098.
* Merge branch 'master' of github.com:mc-server/MCServerTycho2014-06-161-4/+16
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* Fixed a race condition when adding a player to a world.madmaxoft2014-06-101-0/+24
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* Merge remote-tracking branch 'origin/pistonfixes'Tiger Wang2014-06-021-2/+2
|\ | | | | | | | | Conflicts: src/Chunk.cpp
| * Hopefully fixed piston duplication issuesTiger Wang2014-05-251-2/+2
| | | | | | | | | | * Fixes #879 * Fixes #714
* | Merge branch 'master' into chunksparsing/structsTycho2014-05-101-2/+0
|\| | | | | | | | | Conflicts: src/Chunk.h
| * Merge branch 'master' into redstoneimprovementsTiger Wang2014-05-041-1/+4
| |\ | | | | | | | | | | | | | | | | | | | | | Conflicts: src/ClientHandle.cpp src/Entities/FallingBlock.cpp src/Mobs/AggressiveMonster.cpp src/Simulator/IncrementalRedstoneSimulator.cpp
| * | Redstone simulator now directly accesses cChunkTiger Wang2014-04-271-2/+0
| | | | | | | | | | | | | | | | | | * Redstone simulator performance improvements * Added return values to some functions * Minor fixes
* | | Merge branch 'master' into chunksparsing/structsTycho2014-05-011-5/+6
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| * | Fixed player spawning #953.madmaxoft2014-04-271-1/+4
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| * Removed unused assignments.archshift2014-04-261-4/+2
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* | Merge branch 'master' into chunksparsing/structsTycho2014-04-271-29/+37
|\| | | | | | | | | | | Conflicts: src/Chunk.cpp src/Chunk.h
| * Did some static analysis, fixed some bugs and optimized a lot of codejfhumann2014-04-181-20/+20
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| * Fixed chunkstays not being removed on auto-delete.madmaxoft2014-04-121-9/+17
| | | | | | | | Fixes #837.
* | Implemented Chunk Sparsing with segmentsTycho2014-04-261-10/+6
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* ENUMified shrapnel levelTiger Wang2014-03-201-2/+2
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* Merge branch 'master' into awesometntTiger Wang2014-03-181-55/+59
|\ | | | | | | | | Conflicts: src/ChunkMap.cpp
| * Fixed chunkmap tree block replacing.madmaxoft2014-03-181-8/+2
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| * Fixed double to float conversions.madmaxoft2014-03-161-45/+46
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| * Add new leaves to all classes.Howaner2014-03-161-0/+7
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* | Added levels of shrapnelTiger Wang2014-03-181-3/+7
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* | Merge branch 'master' into awesometntTiger Wang2014-03-101-2/+20
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| * Add Lua Bindings for FlowerPotEntity.h and add documentation.Howaner2014-03-071-2/+2
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| * Add Flower PotsHowaner2014-03-071-0/+18
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* | Shrapnel now configurableTiger Wang2014-03-101-1/+1
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* | Added extra awesomeness to TNTTiger Wang2014-03-051-11/+20
|/ | | | | | | + TNT now has a chance of flinging FallingBlock entities around * Improved TNT damage * Improved TNT spawning visuals * Possible fix for 'SetSwimState failure' messages in debug
* Fixed a possible crash in cWorld::WakeUpSimulatorsInArea().madmaxoft2014-02-241-0/+4
| | | | The Y coords weren't checked.
* Merge pull request #697 from Howaner/SkullMattes D2014-02-191-0/+18
|\ | | | | Add Skulls/Heads to MCServer
| * Rename SkullEntity to MobHeadEntityHowaner2014-02-191-2/+2
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| * Add Heads completelyHowaner2014-02-181-0/+18
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* | Added cWorld:SetAreaBiome() API function.madmaxoft2014-02-181-2/+59
|/ | | | Fixes #675.
* Rewritten Lua ChunkStay API into a single function, cWorld:ChunkStay().madmaxoft2014-02-101-2/+11
| | | | This fixes problems with indeterminate class object lifespan (Lua-GC) and forgetting to disable it or keep it until ready.
* Merge remote-tracking branch 'origin/master' into ChunkStaymadmaxoft2014-02-091-1/+1
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| * Merge branch 'master' into playerimprovementsTiger Wang2014-02-091-1/+1
| |\ | | | | | | | | | | | | Conflicts: MCServer/Plugins/APIDump/APIDesc.lua
| * | Fixed explosions bugTiger Wang2014-02-051-1/+1
| | | | | | | | | | | | * Fixed bug where explosions would sometimes never be sent
| * | Fixed a bunch of MSVS warningsTiger Wang2014-02-051-1/+1
| | | | | | | | | | | | | | | * Possibly also fixed some bugs with pathfinding and TNT, though unlikely
* | | Initial ChunkStay code.madmaxoft2014-02-081-113/+72
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* | Greatly improved TNT propulsion chancesTiger Wang2014-02-031-1/+1
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* Merge pull request #623 from mc-server/tntMattes D2014-02-031-36/+121
|\ | | | | TNT improvements
| * Inversed conditionTiger Wang2014-02-031-25/+28
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| * Uncommented pickup spawner codeTiger Wang2014-02-021-3/+7
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| * TNT improvementsTiger Wang2014-02-021-37/+115
| | | | | | | | | | | | + Added entity damage + Added entity propulsion * Fixed #67 and fixed #230
* | Changed pointers to referencesTycho2014-02-011-3/+3
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* | Changed signitures of Several BLockHandler MethodsTycho2014-02-011-4/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | Changed the signitures of the following to use interfaces: GetPlacementBlockTypeMeta OnPlaced OnPlacedByPlayer OnDestroyed OnNeighbourChanged NeighbourChanged OnUse CanBeAt Check
* | Refactored cBlockHandler::OnUse and dependentsTycho2014-01-261-2/+57
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* Basic command block implementationandrew2014-01-181-0/+17
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* More MSVC warning fixes.madmaxoft2014-01-071-1/+1
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* Fixed compiler warning.STRWarrior2013-12-221-1/+1
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* Implented BroadcastParticleEffectSTRWarrior2013-12-221-0/+19
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* Fixed compiler warning when iterating over a fixed array of items (ARRAYCOUNT).madmaxoft2013-12-201-12/+12
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* This adds the cWorld::BroadcastEntityEffect and cWorld::BroadcastRemoveEntityEffect functions.STRWarrior2013-12-151-0/+33
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* Implemented note block playing and fixed wireTiger Wang2013-12-141-0/+17
| | | | Game of Thrones music in Minecraft, here I come!
* Merge branch 'master' of https://github.com/mc-server/MCServer into fixesnfeaturesTiger Wang2013-12-081-1/+1
|\ | | | | | | | | | | | | Conflicts: src/Bindings/Bindings.cpp src/Bindings/Bindings.h src/Blocks/BlockHandler.cpp
| * Moved bindings-related to a Bindings subfolder.madmaxoft2013-12-081-1/+1
| | | | | | | | Ref.: #407
* | Renamed animation functionTiger Wang2013-12-071-3/+3
| | | | | | | | | | Renamed BroadcastPlayerAnimation to BroadcastEntityAnimation. Not just players can have animations, you know.
* | Fixed duplication glitch with QueueSetBlockTiger Wang2013-12-061-2/+2
|/ | | | | | | If a coordinate was queued, and then the block there was broken, it would reappear: double items! Also now just sets meta if previous and current blocktypes matched.
* Changed cBlockHandler->OnUpdate() to use cChunk directly.madmaxoft2013-11-301-1/+18
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* Fixed a bug with TNT waking simulatorsTiger Wang2013-11-281-2/+2
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* Improved TNT pickup randomisationTiger Wang2013-11-281-1/+1
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* Made TNT pickups spawning chance 25%Tiger Wang2013-11-271-2/+2
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* Fixed VC2008 compilation, normalized include paths.madmaxoft2013-11-271-1/+1
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* Fixed the remaining derpsAlexander Harkness2013-11-271-2/+2
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* Attempt to fix compilationTiger Wang2013-11-241-2/+2
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* Merge remote-tracking branch 'origin/master' into foldermove2Alexander Harkness2013-11-241-0/+33
| | | | | Conflicts: GNUmakefile
* Moved source to srcAlexander Harkness2013-11-241-0/+2668