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anonymous/cuberite
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5588-resources-encoding
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VillagerTrading
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alwaysTicked
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A lightweight, fast and extensible game server for Minecraft
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ChunkSender.h
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Author
Files
Lines
2021-01-12
Clarify cClientHandle, cPlayer ownership semantics
Tiger Wang
1
-6
/
+4
2020-09-12
Reverse order of ChunkSender priorities (#4858)
Tiger Wang
1
-18
/
+15
2020-08-21
ChunkDataSerializer: don't repeatedly mallocate
Tiger Wang
1
-0
/
+4
2020-07-19
Precompile unordered_map/set
Tiger Wang
1
-3
/
+0
2020-06-24
Send entities in cChunkSender (#4532)
Mat
1
-1
/
+1
2020-04-16
Using Super.
Mattes D
1
-1
/
+3
2018-07-24
Broadcast refactor (#4264)
peterbell10
1
-1
/
+1
2018-07-22
cIsThread: Reset m_ShouldTerminate after the thread has stopped (#4258)
peterbell10
1
-2
/
+0
2017-09-19
Removed UTF-8 BOM (#4033)
Lukas Pioch
1
-1
/
+1
2017-08-21
Implement protocol level chunk sparsing (#3864)
peterbell10
1
-1
/
+1
2017-08-03
Remove double includes part 2 (#3890)
peterbell10
1
-1
/
+0
2017-05-21
Clang 5.0 fixes
Lukas Pioch
1
-1
/
+1
2016-02-05
Bulk clearing of whitespace
LogicParrot
1
-11
/
+11
2015-07-31
Unified the doxy-comment format.
Mattes D
1
-4
/
+4
2015-06-22
Fixed minor errors in Tycho's code
Tiger Wang
1
-7
/
+16
2015-06-10
Reinstate "Chunk queue collapsing"
Tiger Wang
1
-51
/
+30
2015-06-07
Revert "Chunk queue collapsing"
worktycho
1
-30
/
+51
2015-06-05
Rewrote ChunkSending queue for significantly improved performance
tycho
1
-45
/
+26
2015-06-05
Moved Chunk Broadcasts over to the regular queue
tycho
1
-8
/
+6
2015-05-30
Made cLightingThread own its callbacks
tycho
1
-22
/
+0
2015-05-09
CheckBasicStyle: checks spaces around * and &.
Mattes D
1
-1
/
+1
2014-10-23
Use 3 priorities.
Howaner
1
-1
/
+3
2014-10-23
En masse NULL -> nullptr replace
Tiger Wang
1
-1
/
+1
2014-10-21
Use two lists and 2 chunk send prioritys.
Howaner
1
-11
/
+4
2014-10-20
En masse NULL -> nullptr replace
Tiger Wang
1
-1
/
+1
2014-10-06
Stream 4 chunks per tick. Added priority.
Howaner
1
-2
/
+16
2014-08-28
remove y-coord from chunks
LO1ZB
1
-5
/
+2
2014-07-21
Style: Normalized to no spaces before closing parenthesis.
madmaxoft
1
-1
/
+1
2014-07-17
Fixed basic whitespace problems.
madmaxoft
1
-5
/
+5
2014-05-18
Fixed issue with types not being defined for an unused parameter
Tycho
1
-1
/
+1
2014-04-26
Implemented Chunk Sparsing with segments
Tycho
1
-0
/
+1
2013-11-24
Moved source to src
Alexander Harkness
1
-0
/
+0
2013-04-13
Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick()
madmaxoft@gmail.com
1
-2
/
+2
2012-09-23
Source files cleanup: OSSupport-related files in a separate subfolder, renamed.
madmaxoft@gmail.com
1
-1
/
+1
2012-08-26
git-svn-id: http://mc-server.googlecode.com/svn/trunk@795 0a769ca7-a7f5-676a-18bf-c427514a06d6
madmaxoft@gmail.com
1
-1
/
+1
2012-08-24
Monster classes don't use cPackets. Chat messages are sent / broadcast without cPackets. BlockEntities don't use cPackets.
madmaxoft@gmail.com
1
-3
/
+19
2012-06-14
Attempt to bring sanity to newlines across systems.
cedeel@gmail.com
1
-153
/
+153
2012-05-25
Merged the composable_generator branch into the trunk
madmaxoft@gmail.com
1
-1
/
+31
2012-03-27
Fixed a possible crash in ChunkSender - a client would be reported as removed but still would be in the internal queue.
madmaxoft@gmail.com
1
-0
/
+1
2012-03-14
Unified the chunk data to use the BLOCKDATA datatype.
madmaxoft@gmail.com
1
-1
/
+1
2012-03-14
Split chunk data into separate arrays; decoupled most sources from cChunk.h dependency
madmaxoft@gmail.com
1
-8
/
+7
2012-03-12
Fixed MapChunk packets to include (fake) biome data, makes clients happy
madmaxoft@gmail.com
1
-0
/
+1
2012-03-11
Stopping the ChunkSender upon server stop
madmaxoft@gmail.com
1
-0
/
+2
2012-03-11
Not sending chunks to the client twice
madmaxoft@gmail.com
1
-0
/
+10
2012-03-07
ChunkSender: Fixed a potential crash: removing a client means that no Send() is called on that client anymore
madmaxoft@gmail.com
1
-4
/
+9
2012-03-06
Added a little documentation on ChunkSender.
madmaxoft@gmail.com
1
-1
/
+14
2012-03-06
Fixed rev368's ChunkSender, now sends properly even chunks that are loaded. Fixed a deadlock in cClientHandle vs TickThread over cClientHandle::m_CSChunkLists
madmaxoft@gmail.com
1
-0
/
+29
2012-03-05
ChunkSender: Chunks are now compressed and sent to clients from a separate threads, proper passive waiting between threads. Not much tested, just appears to work :)
madmaxoft@gmail.com
1
-0
/
+63