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* Deleted BiomeDef.h and ChunkDef.h from Globals.h (#4885)KingCol132020-09-251-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Removed BiomeDef.h * Removed ChunkDef.h from Globals.h * Added to CONTRIBUTORS. * Re-added empty last line to Globals.h * Included stddef and StringUtils in BiomeDef.h * Fixed build tools compiling. It compiles, but at what cost? * Added include to src/Generating/Trees.h * Include added in ChunkGeneratorThread.h * Moved rearranged includes in LineBlockTracer.cpp * Re-arrange headers in ChunkInterface.cpp * Included ChunkDef.h in Path.h * Included ChunkDef.h in NBTChunkSerializer.h * Rearranged included and added required includes to headers. * Removed unnecessary included in StringUtils.h.
* Minor style fixesTiger Wang2020-08-281-1/+1
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* Bulk clearing of whitespaceLogicParrot2016-02-051-15/+15
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* Unified the doxy-comment format.Mattes D2015-07-311-2/+1
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* ChunkStay must be disabled while being deleted.ProtoProxy_1.7.2_001madmaxoft2014-04-121-0/+4
| | | | Fixes #758.
* Made cChunkStay's destructor virtual.madmaxoft2014-02-111-1/+1
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* Rewritten Lua ChunkStay API into a single function, cWorld:ChunkStay().madmaxoft2014-02-101-16/+11
| | | | This fixes problems with indeterminate class object lifespan (Lua-GC) and forgetting to disable it or keep it until ready.
* First working version of cLuaChunkStay.madmaxoft2014-02-091-1/+1
| | | | It works, but has random failures, probably due to threading issues.
* Initial Lua cChunkStay export.madmaxoft2014-02-091-1/+11
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* Initial ChunkStay code.madmaxoft2014-02-081-0/+92