index
:
anonymous/cuberite
1.14
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
clang-format-codebase
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
real-block-count
serverTick
spawning
template-id-ctor-warning
threading
A lightweight, fast and extensible game server for Minecraft
mirror
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
DeadlockDetect.cpp
(
unfollow
)
Commit message (
Expand
)
Author
Files
Lines
2014-05-05
Fixed crash on creating a world during plugin initialisation
worktycho
1
-1
/
+1
2014-04-18
Did some static analysis, fixed some bugs and optimized a lot of code
jfhumann
1
-5
/
+8
2014-03-25
Removed unused constants.
madmaxoft
1
-4
/
+1
2014-03-25
More fixes to get it to compile for me on Mac 10.9. Mostly just newline additions, but some of the unused variables were causing errors, so I wrapped them in #ifndef __APPLE__ calls, since I didn't know if they were going to be used in the future.
Samuel Barney
1
-0
/
+2
2014-03-15
Fixed unessicary return
Tycho
1
-1
/
+0
2013-12-10
added abort to DeadlockDetector to generate core dumps on failure
Tycho Bickerstaff
1
-5
/
+2
2013-11-30
DeadlockDetect is configurable now.
madmaxoft
1
-2
/
+4
2013-11-24
Moved source to src
Alexander Harkness
1
-0
/
+0
2013-11-06
Made the cDeadlockDetect class work in clang.
madmaxoft
1
-1
/
+1
2013-08-19
Debuggers: Added continuous hunger reporting.
madmaxoft
1
-1
/
+1
2013-08-19
DeadlockDetect now uses sleep instead of timed-wait semaphores.
madmaxoft
1
-13
/
+5
2013-08-14
Added simple deadlock detection code.
madmaxoft
1
-0
/
+155