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* Using Super.Mattes D2020-04-161-2/+2
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* Replace ItemCallbacks with lambdas (#3993)peterbell102017-09-111-32/+6
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* Revert "Replace ItemCallbacks with lambdas (#3948)"LogicParrot2017-09-021-6/+32
| | | | This reverts commit 496c337cdfa593654018c171f6a74c28272265b5.
* Replace ItemCallbacks with lambdas (#3948)peterbell102017-09-011-32/+6
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* DeadlockDetect now lists some tracked CS's stats.Mattes D2017-01-181-0/+65
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* DeadlockDetect: Provide more information for debugging.Mattes D2017-01-171-3/+5
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* Bulk clearing of whitespaceLogicParrot2016-02-051-6/+6
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* SuggestionsTiger Wang2014-10-241-1/+1
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* Migrated cSleep and cTimer to std::chronoTiger Wang2014-10-201-4/+4
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* Added initializers for class members.Mattes D2014-08-211-1/+3
| | | | As reported by Coverity, these weren't initialized.
* Fixed crash on creating a world during plugin initialisationworktycho2014-05-051-1/+1
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* Did some static analysis, fixed some bugs and optimized a lot of codejfhumann2014-04-181-5/+8
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* Removed unused constants.madmaxoft2014-03-251-4/+1
| | | | DeadlockDetect reads the value from the ini file, and world lighting has a separate queue now.
* Fixed unessicary returnTycho2014-03-151-1/+0
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* added abort to DeadlockDetector to generate core dumps on failureTycho Bickerstaff2013-12-101-5/+2
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* DeadlockDetect is configurable now.madmaxoft2013-11-301-2/+4
| | | | This is needed when debugging Lua plugins.
* Moved source to srcAlexander Harkness2013-11-241-0/+147