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2020-04-18Extended Vector3 (#4666)Mattes D1-0/+8
2020-04-03Pulled the BlockID and BlockInfo headers from Globals.h. (#4591)Mattes D1-812/+152
The BlockID.h file was removed from Globals.h and renamed to BlockType.h (main change) The BlockInfo.h file was removed from Globals.h (main change) The ENUM_BLOCK_ID and ENUM_ITEM_ID enum names were replaced with ENUM_BLOCK_TYPE and ENUM_ITEM_TYPE (cosmetics) The various enums, such as eDimension, eDamageType and eExplosionSource were moved from BlockType.h to Defines.h, together with the helper functions for converting between them and strings (StringToDimension et al.) (minor) Many inline functions were moved from headers to their respective cpp files, so that BlockType.h could be included only into the cpp file, rather than the header. That broke our tests a bit, since they pick bits and pieces out of the main code and provide stubs for the rest; they had to be re-stubbed and re-verified. eMonsterType values are no longer tied to E_ITEM_SPAWN_EGG_META_* values
2018-07-26CheckBasicStyle: Check number of empty lines between functions (#4267)peterbell101-1/+0
Add check for number of empty lines between functions and fix the corresponding failures
2018-02-05Deal with covered switches consistently (#4161)peterbell101-24/+8
* Fixes a number of "<function>: not all control paths return a value" warnings on MSVC. * Introduces the UNREACHABLE global macro and uses it instead of conditionally compiled switch defaults. * Move cNBTParseErrorCategory from FastNBT.h into FastNBT.cpp to prevent bad calls to message()
2017-10-21Implement horse inventory (#4053)peterbell101-0/+19
* Implement horse inventory * Fix sign conversions * Add API doc for ItemCategory::IsHorseArmor * Improve HandleOpenHorseInventory comment and style fixes.
2017-08-24Minor changes (#3909)mathiascode1-1/+1
2017-08-03Remove double includes part 2 (#3890)peterbell101-3/+0
2017-07-13Handle middle mouse drag (#3847)peterbell101-0/+6
2017-02-14Added some blocks and items (#3503)mathiascode1-1/+25
2017-01-03Track skin part and main hand preferences (#3498)Pokechu221-0/+36
2017-01-03Track skin part and main hand preferences (#3498)Pokechu221-0/+36
2016-11-06Anticheat fastbreak (#3411)mohe20151-0/+301
Added block hardness checks when breaking blocks.
2016-09-27Use cChunkDef::Height for Y coord comparison where applicable.Moritz Borcherding1-1/+1
2016-09-25Fixed cCompositeChat's constructor LuaAPI bindings.Mattes D1-0/+1
The tolua-generated constructor would return an extra string value.
2016-08-04Fixed RasPi builds of unit tests.Mattes D1-1/+1
On RasPi with gcc 4.8.2, the asserts wouldn't compile when tests were enabled. Enforced the assumption that ASSERT code is generated only in Debug builds.
2016-06-03Update Dispensers and let them act more like in VanillaQUSpilPrgm1-0/+13
- Added code to make bonemeal, potions, minecarts, XP bottles and boats work inside dispensers - Dispensers are now able to place TNT if the block is transparent but not air - Added return value that indicates the success of pumpkin, melon, sugarcane and cactus growing functions - Changed return value of "GrowRipePlant" so that it actually indicates if the block was able to grow - Fixed "GrowSugarcane" and "GrowCactus" in "GrowRipePlant" so that it only grows them a single block
2016-05-141.9 / 1.9.2 / 1.9.3 / 1.9.4 protocol support (#3135)Pokechu221-6/+7
* Semistable update to 15w31a I'm going through snapshots in a sequential order since it should make things easier, and since protocol version history is written. * Update to 15w34b protocol Also, fix an issue with the Entity Equipment packet from the past version. Clients are able to connect and do stuff! * Partially update to 15w35e Chunk data doesn't work, but the client joins. I'm waiting to do chunk data because chunk data has an incomplete format until 15w36d. * Add '/blk' debug command This command lets one see what block they are looking at, and makes figuring out what's supposed to be where in a highly broken chunk possible. * Fix CRLF normalization in CheckBasicStyle.lua Normally, this doesn't cause an issue, but when running from cygwin, it detects the CR as whitespace and creates thousands of violations for every single line. Lua, when run on windows, will normalize automatically, but when run via cygwin, it won't. The bug was simply that gsub was returning a replaced version, but not changing the parameter, so the replaced version was ignored. * Update to 15w40b This includes chunk serialization. Fully functional chunk serialization for 1.9. I'm not completely happy with the chunk serialization as-is (correct use of palettes would be great), but cuberite also doesn't skip sending empty chunks so this performance optimization should probably come later. The creation of a full buffer is suboptimal, but it's the easiest way to implement this code. * Write long-by-long rather than creating a buffer This is a bit faster and should be equivalent. However, the code still doesn't look too good. * Update to 15w41a protocol This includes the new set passengers packet, which works off of the ridden entity, not the rider. That means, among other things, that information about the previously ridden vehicle is needed when detaching. So a new method with that info was added. * Update to 15w45a * 15w51b protocol * Update to 1.9.0 protocol Closes #3067. There are still a few things that need to be worked out (picking up items, effects, particles, and most importantly inventory), but in general this should work. I'll make a few more changes tomorrow to get the rest of the protocol set up, along with 1.9.1/1.9.2 (which did make a few changes). Chunks, however, _are_ working, along with most other parts of the game (placing/breaking blocks). * Fix item pickup packet not working That was a silly mistake, but at least it was an easy one. * 1.9.2 protocol support * Fix version info found in server list ping Thus, the client reports that it can connect rather than saying that the server is out of date. This required creating separate classes for 1.9.1 and 1.9.2, unfortunately. * Fix build errors generated by clang These didn't happen in MSVC. * Add protocol19x.cpp and protocol19x.h to CMakeLists * Ignore warnings in protocol19x that are ignored in protocol18x * Document BLOCK_FACE and DIG_STATUS constants * Fix BLOCK_FACE links and add separate section for DIG_STATUS * Fix bat animation and object spawning The causes of both of these are explained in #3135, but the gist is that both were typos. * Implement Use Item packet This means that buckets, bows, fishing rods, and several other similar items now work when not looking at a block. * Handle DIG_STATUS_SWAP_ITEM_IN_HAND * Add support for spawn eggs and potions The items are transformed from the 1.9 version to the 1.8 version when reading and transformed back when sending. * Remove spammy potion debug logging * Fix wolf collar color metadata The wrong type was being used, causing several clientside issues (including the screen going black). * Fix 1.9 chunk sending in the nether The nether and the end don't send skylight. * Fix clang build errors * Fix water bottles becoming mundane potions This happened because the can become splash potion bit got set incorrectly. Water bottles and mundane potions are only differentiated by the fact that water bottles have a metadata of 0, so setting that bit made it a mundane potion. Also add missing break statements to the read item NBT switch, which would otherwise break items with custom names and also cause incorrect "Unimplemented NBT data when parsing!" logging. * Copy Protocol18x as Protocol19x Aditionally, method and class names have been swapped to clean up other diffs. This commit is only added to make the following diffs more readable; it doesn't make any other changes (beyond class names). * Make thrown potions use the correct appearence This was caused by potions now using metadata. * Add missing api doc for cSplashPotionEntity::GetItem * Fix compile error in SplashPotionEntity.cpp * Fix fix of cSplashPotionEntity API doc * Temporarilly disable fall damage particles These were causing issues in 1.9 due to the changed effect ID. * Properly send a kick packet when connecting with an invalid version This means that the client no longer waits on the server screen with no indication whatsoever. However, right now the server list ping isn't implemented for unknown versions, so it'll only load "Old" on the ping. I also added a GetVarIntSize method to cByteBuffer. This helps clean up part of the code here (and I think it could clean up other parts), but it may make sense for it to be moved elsewhere (or declared in a different way). * Handle server list pings from unrecognized versions This isn't the cleanest way of writing it (it feels odd to use ProtocolRecognizer to send packets, and the addition of m_InPingForUnrecognizedVersion feels like the wrong technique), but it works and I can't think of a better way (apart from creating a full separate protocol class to handle only the ping... which would be worse). * Use cPacketizer for the disconnect packet This also should fix clang build errors. * Add 1.9.3 / 1.9.4 support * Fix incorrect indentation in APIDesc
2016-01-31Updated old forum linksMathias1-1/+1
2015-12-27Deleted cPath::BlockTypeIsFenceLogicParrot1-4/+11
2015-12-24Added IsBlockFence method to definesJulian Laubstein1-0/+24
2015-07-31Unified the doxy-comment format.Mattes D1-4/+4
2015-06-17LuaState: Added support for config-style usage.Mattes D1-7/+11
Globals and table values can be queried from the Lua state easily. Use perfect forwarding.
2015-06-02Added system and above action bar chat messagesjan641-0/+11
2015-06-02Fixed warnings in MSVC.Mattes D1-1/+24
It complained about undefined return values or using uninitialized variables.
2015-05-24Fix bearbins commentstycho1-14/+10
2015-05-24Fix commentstycho1-4/+14
2015-05-19Fixed a lot of warningstycho1-6/+15
2015-05-09More style checking.Mattes D1-1/+1
Spaces around some operators are checked.
2014-10-23En masse NULL -> nullptr replaceTiger Wang1-6/+6
2014-10-20En masse NULL -> nullptr replaceTiger Wang1-6/+6
2014-10-12convert old style casts to fix warningsSteven Riehl1-21/+17
2014-09-16Pre 1.8 releasenesco1-0/+2
Added Gamemode Spectator
2014-08-28More template keyword fixes.Mattes D1-1/+1
2014-07-21Defines.h: Fixed a warning.madmaxoft1-1/+1
2014-07-21Style: Normalized to no spaces before closing parenthesis.madmaxoft1-9/+9
2014-07-21Style: Normalized spaces after if, for and while.madmaxoft1-1/+1
2014-07-19Fixed clamping issuesarchshift1-12/+1
2014-07-18Moved ChatColor.h out of defines where it was not neededarchshift1-1/+0
2014-07-17Fixed issues relating to saplings and leavesTiger Wang1-9/+0
- Removed cBlockInfo::RequiresSpecialTool * Fixes #1195 * Fixes #1201
2014-07-17Fixed spaces around single-line comments.madmaxoft1-1/+1
There should be at least two spaces in front and one space after //-style comments.
2014-07-17Fixed basic whitespace problems.madmaxoft1-1/+1
Indenting by spaces and alignment by spaces, as well as trailing whitespace on non-empty lines.
2014-06-16Refactored reversing logic into seperate functionTycho1-2/+13
2014-05-18Fixed datatype truncation in Diff() template.madmaxoft1-1/+1
2014-05-09Add block place/break distance check.Howaner1-0/+10
2014-04-17Mobs rotationr.ramazanov1-4/+6
2014-03-19Added unreachable lines backit prtected by preprocessor guardsTycho1-0/+4
2014-03-16Added common eMessageType aliases.madmaxoft1-10/+16
2014-03-14Removed invalid block face handling codeTycho1-1/+0
The code for handling invalid block faces is removed by gcc and clang as it is undefined behavior for a enum to contain a value that is not part of the enum. Since the only way that the line can be executed is through undefined behavior clang and gcc remove it so the function fits in the caches better.
2014-03-09Be more parinoid about int sizesTycho1-1/+2
2014-03-09Fixed Mesannine twister to use UInt32Tycho1-1/+1
2014-03-09Added BlockFaceToString() translation function.madmaxoft1-0/+20
2014-03-04Fixed some gcc warnings in Defines.h.madmaxoft1-3/+3
2014-03-02Added blockface mirroring and rotating.madmaxoft1-0/+50
2014-03-02Removed g_BlockXXX arraysandrew1-27/+0
2014-03-01g_BlockXXX => cBlockInfo::XXXandrew1-1/+1
2014-02-23Rename SkullEntity to MobHeadEntityHowaner1-2/+2
2014-02-23Add Skulls/HeadsHowaner1-0/+37
2014-02-19Rename SkullEntity to MobHeadEntityHowaner1-2/+2
2014-02-17Add Skulls/HeadsHowaner1-0/+37
2014-02-15Implemented cCompositeChat.madmaxoft1-2/+7
This allows plugins to send composite chat messages, containing URLs, commands to run and cmdline suggestions. Fixes #678.
2014-02-07Improved chat messaging functionsTiger Wang1-62/+2
* Moved string manipulation into cClientHandle and therefore... + Added configuration option for prefixes. * Cleaned up code. * Updated documentation for API.
2014-02-06Added more chat functionsTiger Wang1-24/+32
2014-02-04Added more SendMessageXXX() functionsTiger Wang1-44/+47
2014-02-04Improved Type safety of eBlockFaceTycho1-4/+2
May Fix #640
2014-02-03Added SendMessageXXX() to cPlayerTiger Wang1-1/+69
As requested by @bearbin, one no longer needs to download a file that links to Core. The server does it! Hopefully this encourages standards compliance.
2014-02-02Added IsBlockWaterOrIce()Tiger Wang1-9/+11
2014-02-01Added checks for ice into IsBlockWater()Tiger Wang1-2/+9
* This fixes players spawning in vast oceans of ice, as opposed to the previous water
2014-01-23PolarSSL is fully used for 1.3.2 protocol encryption.madmaxoft1-2/+0
2014-01-19Added more rail functionalityTiger Wang1-0/+18
2014-01-15Implemented Ctrl-Q drop stackTiger Wang1-0/+1
Also fixed an issue with TossItems not respecting count.
2014-01-11Renamed g_TorchPlaceable...Tiger Wang1-2/+2
...to g_FullyOccupiesVoxel, as recommended by @bearbin
2014-01-09Move biome definition to separate filesBill Derouin1-28/+0
2013-12-08Fixed normalizing large angles.madmaxoft1-0/+16
2013-11-30Fixed compiler warnings in IsBiomeNoDownfall().madmaxoft1-1/+4
2013-11-30Added IsBiomeNoDownfall() function.madmaxoft1-0/+26
2013-11-24Moved source to srcAlexander Harkness1-0/+0
2013-11-16General fixes [SEE DESC]Tiger Wang1-20/+20
* Fixed faulty block face enumeration and functions + Added fireworks and exp bottle spawning * Fixed arrows again
2013-11-13Fixed problems with code style etcDaniel O'Brien1-2/+6
2013-11-13Player XpDaniel O'Brien1-0/+3
2013-11-05Implemented suggestionsTiger Wang1-0/+5
- Reverted changes to WebAdmin.cpp IPv6 ports and Server.cpp server description + Added default value explicitly for HardCore value * Split PluginManager plugin defaults write to new function - Removed a commented block from BlockTorch and... + Added g_BlockIsTorchPlaceable to Defines.h
2013-09-04Removed an unused includemadmaxoft1-2/+1
2013-09-01Renamed BLOCK_FACE constants to use the new coord-wise names.madmaxoft1-9/+17
The old names are still present, but deprecated.
2013-08-27Added g_BlockIsXXX[] arrays to the API.madmaxoft1-0/+10
2013-08-16Feature and bugfixes [SEE DESC]Tiger Wang1-3/+1
Added TNT and Hopper minecarts Fixed piston code failing without an extension set Repeaters are now broken Fixed not being able to place a minecart on an activator rail Added much needed comments on piston code Fixed minor formatting issue
2013-07-28Player eating is now properly broadcast to other players.madmaxoft1-0/+4
Also fixed the API relating to food, determining player gamemode, and removed several unneeded API functions.
2013-06-12Implemented the Hopper block handlermadmaxoft@gmail.com1-6/+6
Hoppers can be placed properly, but won't work yet. git-svn-id: http://mc-server.googlecode.com/svn/trunk@1583 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-30Implemented left-click inventory paintingmadmaxoft@gmail.com1-1/+7
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1529 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-24Added ItemCategory::IsArmor()madmaxoft@gmail.com1-0/+12
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1502 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-08Refactored window clicking code to use different click actionsmadmaxoft@gmail.com1-35/+137
First part of solving FS #371; should fix #370. git-svn-id: http://mc-server.googlecode.com/svn/trunk@1459 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-09Pickups are now being saved into Anvil.madmaxoft@gmail.com1-10/+14
Also changed cEntity rotation datatype to double git-svn-id: http://mc-server.googlecode.com/svn/trunk@1262 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-01-13Added missing dig status.luksor111@gmail.com1-0/+1
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1141 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-01-12Merged branch "branches/hooks" into "trunk".madmaxoft@gmail.com1-61/+83
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1139 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-12-24Added the 1.4.6 protocolmadmaxoft@gmail.com1-0/+3
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1099 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-11-27Added initial adventure mode supportluksor111@gmail.com1-3/+4
Added missing Emerald crafting recipe You get more fall damage when jumping Torch no longer protects players from fall damage Fixed Ender Chest drops git-svn-id: http://mc-server.googlecode.com/svn/trunk@1070 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-11-26Fixed certain blocks crashing clients when minedluksor111@gmail.com1-2/+2
Fixed rail duplication glitch Fixed fall damage calculation Glass no longer drops glass git-svn-id: http://mc-server.googlecode.com/svn/trunk@1068 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-11-15- Added the "wait" music discluksor111@gmail.com1-1/+1
- Vines can now be placed on leaves git-svn-id: http://mc-server.googlecode.com/svn/trunk@1045 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-06Removed a few debugging messages from the release builds.madmaxoft@gmail.com1-0/+2
( http://forum.mc-server.org/showthread.php?tid=571 ) git-svn-id: http://mc-server.googlecode.com/svn/trunk@936 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-03Moved blockticking into blockhandler classes.madmaxoft@gmail.com1-18/+18
Also slightly refactored the variable / argument names (BlockID is deprecated, use BlockType instead) git-svn-id: http://mc-server.googlecode.com/svn/trunk@921 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-03Added BLOCK_FACE_NONE into the plugin APImadmaxoft@gmail.com1-6/+7
git-svn-id: http://mc-server.googlecode.com/svn/trunk@919 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-30Added falling block entities. Sand and gravel now properly fall downfaketruth1-4/+4
Implemented the PACKET_SPAWN_OBJECT packet Made some things use BLOCKTYPE instead of char Android: Requests WebAdmin port when pressing the configure button git-svn-id: http://mc-server.googlecode.com/svn/trunk@915 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-26Turned a common assert into a warning logmadmaxoft@gmail.com1-2/+2
git-svn-id: http://mc-server.googlecode.com/svn/trunk@794 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-19Another handful of packets rewritten.madmaxoft@gmail.com1-10/+10
Also changed cItem::m_ItemID into m_ItemType of type short. Easier handling. m_ItemID kept for compatibility reasons (Lua-interface etc.) git-svn-id: http://mc-server.googlecode.com/svn/trunk@756 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-18Packet refactoring, phase two, partial. Rewritten a few packet handling functions not to use cPacket-descendant objects.madmaxoft@gmail.com1-2/+12
This breaks plugin API! Plugins need to modify their hook functions to match those used in the Core plugin git-svn-id: http://mc-server.googlecode.com/svn/trunk@750 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-14Fix torches broken in rev 724madmaxoft@gmail.com1-12/+12
git-svn-id: http://mc-server.googlecode.com/svn/trunk@737 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-11Added functions for armor item categoriesmadmaxoft@gmail.com1-0/+52
git-svn-id: http://mc-server.googlecode.com/svn/trunk@727 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-10Use named constants instead of magic values - block digging direction and torch placementmadmaxoft@gmail.com1-40/+40
git-svn-id: http://mc-server.googlecode.com/svn/trunk@724 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-03Fixed a few gcc pedantic warnings; made BLOCKTYPE an unsigned char type.madmaxoft@gmail.com1-7/+6
git-svn-id: http://mc-server.googlecode.com/svn/trunk@711 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-07-15A new Block handling system :olapayo94@gmail.com1-0/+16
It was really a lot of work :D Took me the complete weekend :D Would really like to here your opinion on this =) The aim of this is to put all the actions for one block in one place so it is not spread around the source. (ToPickup, Action in cWorld, Action in cChunk, Action here, action there :D) git-svn-id: http://mc-server.googlecode.com/svn/trunk@671 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-07-13The gamemode is now only saved if it is different from the current gamemode.lapayo94@gmail.com1-0/+1
Default gamemode now depends on the joined world, not on the default world git-svn-id: http://mc-server.googlecode.com/svn/trunk@661 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-07-12http://www.mc-server.org/support/index.php?do=details&task_id=153lapayo94@gmail.com1-0/+6
+ simple code improvements git-svn-id: http://mc-server.googlecode.com/svn/trunk@656 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-06-14Attempt to bring sanity to newlines across systems.cedeel@gmail.com1-293/+293
git-svn-id: http://mc-server.googlecode.com/svn/trunk@606 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-06-13Exported the ItemCategory functions and added a IsTool() function to it, for easy checking whether an item is a toolfaketruth1-2/+13
git-svn-id: http://mc-server.googlecode.com/svn/trunk@603 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-06-12Fixed an errorcedeel@gmail.com1-1/+1
git-svn-id: http://mc-server.googlecode.com/svn/trunk@596 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-06-12Allow current itemscedeel@gmail.com1-2/+2
git-svn-id: http://mc-server.googlecode.com/svn/trunk@595 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-05-29Farmland is created using a hoe on dirt or grass.madmaxoft@gmail.com1-0/+4
git-svn-id: http://mc-server.googlecode.com/svn/trunk@520 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-05-29Added code for the chunks to manipulate their neighbors while ticking. Also added some basic farming support - melon and pumpkin growing code. Untested and untestable so far, will test and fix later.madmaxoft@gmail.com1-17/+97
git-svn-id: http://mc-server.googlecode.com/svn/trunk@518 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-05-25Merged the composable_generator branch into the trunkmadmaxoft@gmail.com1-2/+2
git-svn-id: http://mc-server.googlecode.com/svn/trunk@504 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-07Fixed bug where cPlayer's cClientHandle was used after cPlayer was destroyed http://forum.mc-server.org/showthread.php?tid=380faketruth1-7/+23
Also removed the SetClientHandle() function from cPlayer Added a Destroyed() function to cEntity that is called ONLY ONCE after an entity has been 'destroyed' Cleaned up some code, using enums for GameMode and Weather and replaced some 'const char *' with 'const AString &' Exposed some more functions to Lua git-svn-id: http://mc-server.googlecode.com/svn/trunk@382 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-04Changed signed char to unsigned char in block packets, so we can receive height up to 255faketruth1-2/+11
Blocks placed above 128 limit don't become obsidian anymore. This was due to the cChunk::MakeIndex() function return 0 when outside of bounds, it now returns an 'error constant' git-svn-id: http://mc-server.googlecode.com/svn/trunk@356 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-01-29VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization.madmaxoft@gmail.com1-1/+0
git-svn-id: http://mc-server.googlecode.com/svn/trunk@188 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-12-25- Implemented function to check item categorylapayo94@gmail.com1-0/+32
- (Cobble-)stone don´t drop item anymore if mined without pickaxe - FluidSimulator no longer causes compiler warning - Glowstone drops fixed git-svn-id: http://mc-server.googlecode.com/svn/trunk@109 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-12-22Digging leaves with shears now drops leaveslapayo94@gmail.com1-1/+6
Falling Sand now notifies water around Implemented Function to get the relative chunk position in the total position (cChunk::PositionToWorldPosition) Pistons don´t drop water and lava items anymore when stopping water/lava implemented Getter for lava and water simulator IsBlockWater and IsBlockLava function in Defines.h git-svn-id: http://mc-server.googlecode.com/svn/trunk@97 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-12-22Fixes:lapayo94@gmail.com1-0/+6
- Pickups fall through water now (Server-side they stayed in the water surface) - Suppressed some warnings (int to short etc.) - Water is now passable for cTracer git-svn-id: http://mc-server.googlecode.com/svn/trunk@96 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-12-21- Crafting fixed in 1.0.0lapayo94@gmail.com1-2/+4
- Server compatible with the weapons and equip again. (Some Packets were incompatible) - fixed bucket bugs (not all) - Fixed clients getting crashed by wrong Pickups - fixed nearly all mob drops. (Check wheather they are burning is missing Big Grin) - maybe some other things I can´t recall atm Big Grin git-svn-id: http://mc-server.googlecode.com/svn/trunk@94 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-11-05Added all the items up to Beta 1.9.5. Added pistons and piston class.admin@omencraft.com1-3/+3
git-svn-id: http://mc-server.googlecode.com/svn/trunk@63 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-10-03MCServer c++ source filesfaketruth1-0/+129
git-svn-id: http://mc-server.googlecode.com/svn/trunk@3 0a769ca7-a7f5-676a-18bf-c427514a06d6