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* Using C++11 loopsSTRWarrior2014-10-151-5/+5
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* IntNoise1DInt result gets devided by 7 firstSTRWarrior2014-10-151-1/+1
| | | | suggestion by xoft
* Returned cFastRandom and cEnchantment:GetRandomEnchantmentFromVector to beforeSTRWarrior2014-10-151-4/+28
| | | | Added cEnchantment:GenerateEnchantmentFromVector that allows to get the same enchantments over and over.
* Enchanted books generate in MineShafts chestsSTRWarrior2014-10-151-1/+5
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* Rename CanRepairWithItem to CanRepairWithRawMaterial and rename Size() to Count()Howaner2014-05-061-1/+1
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* Change int to size_t return.Howaner2014-05-051-2/+2
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* Add anvil window and slot area.Howaner2014-05-051-0/+9
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* Added enchantment combining into cEnchantments.madmaxoft2014-04-211-0/+12
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* Fixed Codedaniel09162014-04-191-141/+141
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* Fixed Codedaniel09162014-04-191-327/+315
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* Fixed Errorsdaniel09162014-04-181-1/+19
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* Modified many thingsdaniel09162014-04-171-0/+769
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* Fixed enchantment parsing.madmaxoft2014-04-101-12/+17
| | | | Fixes #880. Enchantment parsing now reports in detail which value failed to parse
* Spilt Writing of Enchantments to seperate classTycho2014-01-191-79/+0
| | | | | | | Created a new class cEnchantmentSerializer to serilize Enchantments to NBT. This breaks a dependecy chain between cChunkGenerator and cWorld. cEnchantmentSerializer is seperate from NBTWriter as it needs to access private members of cEnchantments so having it seperate reduces the spread of the frein modifier
* Fixed compiler warning when iterating over a fixed array of items (ARRAYCOUNT).madmaxoft2013-12-201-1/+1
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* Moved source to srcAlexander Harkness2013-11-241-0/+299