| Commit message (Collapse) | Author | Age | Files | Lines |
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* Avoid inefficient AString -> c_str() -> AString round trip
* Avoid redundant string init expressions
* Avoid unnecessary return, continue, etc.
* Add .clang-format to help with clang-tidy fix-its
* Avoid unnecessary passing by value
* Avoid unnecessary local copying
* Avoid copying in range-for loops
* Avoid over-complicated boolean expressions
* Some violations missed by my local clang-tidy
* Allow unnecessary continue statements
* Add brackets
* Another expression missed locally
* Move BindingsProcessor call into clang-tidy.sh and add space
* Fix pushd not found error
* Different grouping of CheckBlockInteractionRate
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The BlockID.h file was removed from Globals.h and renamed to BlockType.h (main change)
The BlockInfo.h file was removed from Globals.h (main change)
The ENUM_BLOCK_ID and ENUM_ITEM_ID enum names were replaced with ENUM_BLOCK_TYPE and ENUM_ITEM_TYPE (cosmetics)
The various enums, such as eDimension, eDamageType and eExplosionSource were moved from BlockType.h to Defines.h, together with the helper functions for converting between them and strings (StringToDimension et al.) (minor)
Many inline functions were moved from headers to their respective cpp files, so that BlockType.h could be included only into the cpp file, rather than the header.
That broke our tests a bit, since they pick bits and pieces out of the main code and provide stubs for the rest; they had to be re-stubbed and re-verified.
eMonsterType values are no longer tied to E_ITEM_SPAWN_EGG_META_* values
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Add check for number of empty lines between functions and fix the corresponding failures
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+ Added anvil enchantment handling.
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Ad fix a load of warnings
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suggestion by xoft
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Added cEnchantment:GenerateEnchantmentFromVector that allows to get the same enchantments over and over.
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Fixes #880. Enchantment parsing now reports in detail which value failed to parse
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Created a new class cEnchantmentSerializer to serilize Enchantments to NBT.
This breaks a dependecy chain between cChunkGenerator and cWorld.
cEnchantmentSerializer is seperate from NBTWriter as it needs to access private members of cEnchantments
so having it seperate reduces the spread of the frein modifier
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