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2014-05-06Rename CanRepairWithItem to CanRepairWithRawMaterial and rename Size() to Count()Howaner1-1/+1
2014-05-05Change int to size_t return.Howaner1-1/+1
2014-05-05Add anvil window and slot area.Howaner1-0/+3
2014-04-23Updated docs for StringToEnchantmentID.madmaxoft1-1/+1
Ref.: mc-server/Core#67
2014-04-21Added enchantment combining into cEnchantments.madmaxoft1-16/+21
2014-04-19Fixed Codedaniel09161-4/+7
2014-04-19Fixed Codedaniel09161-4/+4
2014-04-18Fixed Errorsdaniel09161-0/+1
2014-04-18Removed old includedaniel09161-1/+0
2014-04-17Fixed some Errors (not all)daniel09161-5/+8
2014-04-17Modified many thingsdaniel09161-2/+28
2014-04-12Added complete Enchanting Systemdaniel09161-2/+2
http://minecraft.gamepedia.com/Enchantment_mechanics
2014-02-23Fixed Formatting, Added DropChances and CanPickUpLoot attributes to MonstersTheJumper1-1/+0
2014-02-23Fixed Formatting, Added DropChances and CanPickUpLoot attributes to MonstersTheJumper1-1/+0
2014-02-23Finally corrected the Enchantment constants.TheJumper1-33/+0
2014-02-22Changed formatting, encapsuled armor drop, introduced better static Enchantment IDsTheJumper1-0/+32
2014-01-31Some updates for enchanting (2)daniel09161-1/+4
2014-01-19Switched EnchantmentSerilizer to namespaceTycho1-3/+8
2014-01-19Spilt Writing of Enchantments to seperate classTycho1-5/+2
Created a new class cEnchantmentSerializer to serilize Enchantments to NBT. This breaks a dependecy chain between cChunkGenerator and cWorld. cEnchantmentSerializer is seperate from NBTWriter as it needs to access private members of cEnchantments so having it seperate reduces the spread of the frein modifier
2013-11-24Moved source to srcAlexander Harkness1-0/+0
2013-11-13Update Enchantments.hnesco1-2/+2
2013-11-12Added the new enchantments of Minecraft 1.7nesco1-1/+2
Added the following enchantments : Luck of the Sea : ID = 61 Lure : ID = 62
2013-07-29Changed everyting to Unix line endings.Alexander Harkness1-114/+114
2013-06-04Removed cLadder, cSign, cStairs, cTorch and cVine classes, moved their functionality into the appropriate BlockHandlers / ItemHandlersmadmaxoft@gmail.com1-2/+2
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1555 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-04Fixed cItem::IsStackableWith()madmaxoft@gmail.com1-0/+3
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1547 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-04Added cItem copy-constructor to Lua API, made cItem::IsEqual() and IsStackable() enchantment-awaremadmaxoft@gmail.com1-0/+3
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1546 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-02Added the possibility to specify enchantments by name in the constructor and AddFromString() functionmadmaxoft@gmail.com1-2/+5
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1542 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-02Enchantments are now stored in Anvil world and in player inventorymadmaxoft@gmail.com1-1/+1
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1541 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-02Enchantments: API and sending to clientmadmaxoft@gmail.com1-0/+105
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1539 0a769ca7-a7f5-676a-18bf-c427514a06d6