| Commit message (Collapse) | Author | Age | Files | Lines |
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* Make puking pickups fly nicer
* Improve entity position updates
* Move determination of whether a delta is too big for a packet into the protocol handlers
+ Less jittery movement
+ Generalise CollectEntity to take any entity
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* Further reduce instances of appearing black
* Fix packet send and get arrows to more reliably lodge in blocks clientside
* Fix hit detection failing at chunk boundaries
+ Use delegating constructors
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Add check for number of empty lines between functions and fix the corresponding failures
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also refactored cWorld::m_WorldAge and cWorld::m_TimeOfDay
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They used to be exported, but then they were moved to separate files and those werent' added to the ToLua processing list.
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- Changed m_TicksLeftBurning > 0 for IsOnFire()
- Tried to do the changes in BlockHandler.cpp
- Removed m_Creator in ArrowEntity
- Added m_Enchantments in ProjectileEntity CreatorData
- Added blank lines between functions
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- Removed Debug messages
- Added Punch enchantment effect
- Added Silk Touch enchantment
- Added Unbreaking enchantment effect
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- Bow enchantments: Infinity, Flame and Power
- Sword and tools enchantments: Fire Aspect, Bane of Arthropods, Smite,
Sharpness
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This was mostly done automatically and then visually inspected for obvious errors.
All //-style comments should have a 2-space separation from the code, and 1 space after the comment sign.
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