Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Refactored more of Entities and BlockEntities to use Vector3. (#4403) | Mattes D | 2019-09-29 | 1 | -2/+2 |
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* | Changed some int parameters to vector parameters (#3937) | Bond-009 | 2017-09-07 | 1 | -1/+1 |
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* | Exported boat | Lukas Pioch | 2017-05-24 | 1 | -6/+37 |
| | | | | | | | - NBT: Added saving / loading of material - Added the material in the item handler of the boat - Drop the correct boat if destroyed - APIDoc: Added desc and functions | ||||
* | Fixes for boat entities (#3265) | beeduck | 2016-07-18 | 1 | -1/+22 |
| | | | protocol for vehicles now properly handled, protocol for boat paddles now properly handled, boats can no longer spawn underwater, boats now properly float, boat metadata now properly broadcasted. | ||||
* | Bulk clearing of whitespace | LogicParrot | 2016-02-05 | 1 | -3/+3 |
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* | Initial convertion of a_Dt to std::chrono | Tycho | 2015-01-11 | 1 | -1/+1 |
| | | | | also refactored cWorld::m_WorldAge and cWorld::m_TimeOfDay | ||||
* | Removed redundant semicolons and re-added warning | archshift | 2014-07-24 | 1 | -1/+1 |
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* | Add entity invulnerable | Howaner | 2014-04-26 | 1 | -1/+1 |
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* | Boats drop a boat pickup when destroyed by hand. You can now actualy use boats. | STRWarrior | 2013-12-16 | 1 | -1/+2 |
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* | Moved source to src | Alexander Harkness | 2013-11-24 | 1 | -0/+37 |