Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Improved knockback animation | Tiger Wang | 2013-12-24 | 1 | -3/+3 |
| | | | | | | | * Critical hits now actually increase damage * Looking down at an entity and hitting them still produces upwards motion (as per Vanilla experience) * Reduced force to be more realistic | ||||
* | Fixed a comment in Entity.cpp | Tiger Wang | 2013-12-23 | 1 | -1/+1 |
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* | Implemented knockback and critical hit | Tiger Wang | 2013-12-22 | 1 | -4/+21 |
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* | More reordering fixes. | madmaxoft | 2013-12-20 | 1 | -2/+2 |
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* | Sorted a few constructors to remove warnings. | madmaxoft | 2013-12-20 | 1 | -5/+5 |
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* | Fixed compiler warning when iterating over a fixed array of items (ARRAYCOUNT). | madmaxoft | 2013-12-20 | 1 | -1/+1 |
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* | Added HandleSpeedFromAttachee so an entity can override the function. | STRWarrior | 2013-12-16 | 1 | -4/+14 |
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* | Fixed angle normalization typo. | madmaxoft | 2013-12-08 | 1 | -1/+1 |
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* | Fixed normalizing large angles. | madmaxoft | 2013-12-08 | 1 | -6/+3 |
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* | Moved bindings-related to a Bindings subfolder. | madmaxoft | 2013-12-08 | 1 | -1/+1 |
| | | | | Ref.: #407 | ||||
* | Moved source to src | Alexander Harkness | 2013-11-24 | 1 | -0/+1450 |