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* Improved knockback animationTiger Wang2013-12-241-3/+3
| | | | | | | * Critical hits now actually increase damage * Looking down at an entity and hitting them still produces upwards motion (as per Vanilla experience) * Reduced force to be more realistic
* Fixed a comment in Entity.cppTiger Wang2013-12-231-1/+1
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* Implemented knockback and critical hitTiger Wang2013-12-221-4/+21
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* More reordering fixes.madmaxoft2013-12-201-2/+2
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* Sorted a few constructors to remove warnings.madmaxoft2013-12-201-5/+5
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* Fixed compiler warning when iterating over a fixed array of items (ARRAYCOUNT).madmaxoft2013-12-201-1/+1
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* Added HandleSpeedFromAttachee so an entity can override the function.STRWarrior2013-12-161-4/+14
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* Fixed angle normalization typo.madmaxoft2013-12-081-1/+1
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* Fixed normalizing large angles.madmaxoft2013-12-081-6/+3
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* Moved bindings-related to a Bindings subfolder.madmaxoft2013-12-081-1/+1
| | | | Ref.: #407
* Moved source to srcAlexander Harkness2013-11-241-0/+1450