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path: root/src/Entities/ExpOrb.cpp (follow)
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* Using Super.Mattes D2020-04-161-2/+2
* Stabilise MoveToWorld (#4004)Mat2020-03-051-3/+3
* Refactored more of Entities and BlockEntities to use Vector3. (#4403)Mattes D2019-09-291-19/+4
* Experience orb (#4259)changyong guo2018-08-021-23/+71
* CheckBasicStyle: Check number of empty lines between functions (#4267)peterbell102018-07-261-0/+4
* Exp Orbs and Pickups are destroyed instantly by cacti. (#4136)Alexander Harkness2018-01-161-0/+13
* Changed BroadcastSoundEffect, SendSoundEffect, and CastThunderbolt parameters to vectors (#3959)Lane Kolbly2017-09-191-1/+1
* Fixed exp orb (#3744)Pablo Beltrán2017-06-031-19/+23
* Updated sounds and effect IDs (#3422)mathiascode2017-02-151-1/+1
* Spectators added (#2852)bibo382016-10-121-1/+1
* Bulk clearing of whitespaceLogicParrot2016-02-051-3/+3
* Made -Weverything an error.tycho2015-05-241-2/+2
* Converted cExpOrbEntity to std::chronoTycho2015-01-161-4/+4
* Initial convertion of a_Dt to std::chronoTycho2015-01-111-2/+2
* En masse NULL -> nullptr replaceTiger Wang2014-10-231-1/+1
* Style: Normalized to no spaces before closing parenthesis.madmaxoft2014-07-211-3/+3
* Fixed tabs used for alignment.madmaxoft2014-07-171-2/+2
* Changed BroadcastSoundEffect function to take floating pos.Howaner2014-07-131-1/+1
* Some change to Entity.cppTiger Wang2014-04-231-2/+0
* Add ExpOrb saving.Howaner2014-03-151-7/+19
* Fixed minor formatting issues from #682Tiger Wang2014-02-161-4/+2
* Replace random Float Generation and broadcast the Exp Pickup SoundHowaner2014-02-161-6/+3
* Add Exp Bottle EffectsHowaner2014-02-161-1/+9
* Fixed indentation.madmaxoft2013-12-151-1/+1
* Fixed not getting XP from mobs.STRWarrior2013-12-141-1/+1
* Using "a_ClosestPlayer != NULL" in cExpOrb.STRWarrior2013-12-131-1/+1
* ExpOrbs now move.STRWarrior2013-12-111-4/+8
* Merge remote-tracking branch 'origin/master' into foldermove2Alexander Harkness2013-11-261-0/+60