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* Add a formatting function for Vector3 (#4282)peterbell102018-09-241-5/+5
| | | | | | | | | | * Vector3: Add custom fmt compatible formatter. * cLuaState: Add fmt version of ApiParamError * Use vector formatting in manual bindings * Always log vectors with FLOG
* Concrete mixing (#4096)Zach DeCook2018-01-031-0/+7
| | | | | | | | | Adds a block handler for concrete powder and implements hardening to concrete. Concrete powder turns into concrete when: * It is next to water when it receives a block update * It falls onto a water block (even with Physics SandInstantFall=1)
* Fixed falling block spawningAltenius2016-07-051-1/+1
| | | | Fixes #3222
* Bulk clearing of whitespaceLogicParrot2016-02-051-5/+5
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* Made -Weverything an error.tycho2015-05-241-1/+1
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* Changed air drag units to 'interpolated ticks' per secondDevToaster2015-03-311-1/+1
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* Modified physics for more vanilla-like behaviorDevToaster2015-03-311-0/+2
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* Correct world height validations.Tommy Santerre2015-03-201-1/+4
| | | | | Unify the way we test block above the current one (Height - 1 instead of a_RelY + 1). Allow generation of world of flat height = 255
* Initial convertion of a_Dt to std::chronoTycho2015-01-111-2/+2
| | | | also refactored cWorld::m_WorldAge and cWorld::m_TimeOfDay
* Merge branch 'master' into chunksparsing/structsTycho2014-05-101-3/+2
|\ | | | | | | | | Conflicts: src/Chunk.h
| * Merge branch 'master' into redstoneimprovementsTiger Wang2014-05-041-1/+1
| |\ | | | | | | | | | | | | | | | | | | | | | Conflicts: src/ClientHandle.cpp src/Entities/FallingBlock.cpp src/Mobs/AggressiveMonster.cpp src/Simulator/IncrementalRedstoneSimulator.cpp
| * | Redstone simulator now directly accesses cChunkTiger Wang2014-04-271-2/+1
| | | | | | | | | | | | | | | | | | * Redstone simulator performance improvements * Added return values to some functions * Minor fixes
* | | Merge branch 'master' into chunksparsing/structsTycho2014-05-011-1/+3
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| * | Fixed a MSVC warning.madmaxoft2014-04-281-1/+1
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| * More small fixes.archshift2014-04-261-1/+1
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| * Further refactored, Reverted Minecart changearchshift2014-04-261-1/+1
| | | | | | | | Other small changes.
| * Fixed a couple more warnings.archshift2014-04-261-1/+3
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* | Implemented Chunk Sparsing with segmentsTycho2014-04-261-3/+2
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* Added extra awesomeness to TNTTiger Wang2014-03-051-7/+12
| | | | | | | + TNT now has a chance of flinging FallingBlock entities around * Improved TNT damage * Improved TNT spawning visuals * Possible fix for 'SetSwimState failure' messages in debug
* Moved source to srcAlexander Harkness2013-11-241-0/+93