Commit message (Expand) | Author | Age | Files | Lines | |
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* | Refactored more of Entities and BlockEntities to use Vector3. (#4403) | Mattes D | 2019-09-29 | 1 | -2/+2 |
* | Entities now bail out of ticks if destroyed (#3363) | LogicParrot | 2016-09-03 | 1 | -0/+5 |
* | Bulk clearing of whitespace | LogicParrot | 2016-02-05 | 1 | -5/+5 |
* | Modified physics for more vanilla-like behavior | DevToaster | 2015-03-31 | 1 | -0/+2 |
* | Fixed type-conversion warnings. | Mattes D | 2015-01-18 | 1 | -2/+2 |
* | Initial convertion of a_Dt to std::chrono | Tycho | 2015-01-11 | 1 | -4/+4 |
* | Exported individual projectile classes to Lua API. | Mattes D | 2014-10-21 | 1 | -5/+8 |
* | Fixed projectile source filenames, indentations | archshift | 2014-04-28 | 1 | -0/+73 |