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* Refactored more of Entities and BlockEntities to use Vector3. (#4403)Mattes D2019-09-291-2/+2
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* Entities now bail out of ticks if destroyed (#3363)LogicParrot2016-09-031-0/+5
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* Bulk clearing of whitespaceLogicParrot2016-02-051-5/+5
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* Modified physics for more vanilla-like behaviorDevToaster2015-03-311-0/+2
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* Fixed type-conversion warnings.Mattes D2015-01-181-2/+2
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* Initial convertion of a_Dt to std::chronoTycho2015-01-111-4/+4
| | | | also refactored cWorld::m_WorldAge and cWorld::m_TimeOfDay
* Exported individual projectile classes to Lua API.Mattes D2014-10-211-5/+8
| | | | They used to be exported, but then they were moved to separate files and those werent' added to the ToLua processing list.
* Fixed projectile source filenames, indentationsarchshift2014-04-281-0/+73