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path: root/src/Entities/Floater.cpp (follow)
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* En masse NULL -> nullptr replaceTiger Wang2014-10-201-1/+1
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* Normalized comments.madmaxoft2014-07-171-9/+9
| | | | | This was mostly done automatically and then visually inspected for obvious errors. All //-style comments should have a 2-space separation from the code, and 1 space after the comment sign.
* Changed BroadcastSoundEffect function to take floating pos.Howaner2014-07-131-1/+1
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* Fixed most of the reordering warningsTycho2014-02-051-2/+2
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* Improved Type safety of eBlockFaceTycho2014-02-041-2/+2
| | | | May Fix #640
* Fixed Parentheses.STRWarrior2013-12-251-2/+2
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* You are now able to sweep mobs to your position using fishing rods.STRWarrior2013-12-251-8/+129
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* Fishing underground is slower and fishing while raining is faster.STRWarrior2013-12-221-0/+15
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* Fixed compiler warnings.STRWarrior2013-12-221-2/+2
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* Fishing now uses a countdown instead of a random number each tick.STRWarrior2013-12-221-11/+26
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* You could now only get fish from non-source blocks. Fixed it.STRWarrior2013-12-211-1/+1
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* Fixed bug where you could get fish from non-source blocks.STRWarrior2013-12-211-1/+1
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* Fixed bug where the floater could pop in the water while you could already get a fish.STRWarrior2013-12-201-2/+2
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* More reordering fixes.madmaxoft2013-12-201-3/+12
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* Fixed #include in Floater.cpp.STRWarrior2013-12-191-1/+1
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* The floater now actualy dives under water.STRWarrior2013-12-191-1/+1
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* Added cFloater class.STRWarrior2013-12-191-0/+58