index
:
anonymous/cuberite
1.14
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
serverTick
spawning
threading
A lightweight, fast and extensible game server for Minecraft
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path:
root
/
src
/
Entities
/
Floater.cpp
(
follow
)
Commit message (
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)
Author
Age
Files
Lines
*
Convert most calls to blocking GetHeight/GetBiomeAt to direct chunk accesses
Tiger Wang
2021-01-11
1
-8
/
+16
*
Add cEntity::GetBoundingBox, and use where appropriate. (#4711)
Alexander Harkness
2020-05-03
1
-1
/
+1
*
Unify entity spawn packet sending
Tiger Wang
2020-05-01
1
-2
/
+2
*
Delet SpawnObject params
Tiger Wang
2020-04-20
1
-1
/
+1
*
Using Super.
Mattes D
2020-04-16
1
-1
/
+1
*
Pulled the BlockID and BlockInfo headers from Globals.h. (#4591)
Mattes D
2020-04-03
1
-0
/
+1
*
Fix typo in floater code (#4556)
Mat
2020-03-27
1
-1
/
+1
*
Stabilise MoveToWorld (#4004)
Mat
2020-03-05
1
-1
/
+1
*
Refactored more of Entities and BlockEntities to use Vector3. (#4403)
Mattes D
2019-09-29
1
-3
/
+3
*
Broadcast refactor (#4264)
peterbell10
2018-07-24
1
-3
/
+2
*
Fix fishing timer (#4217)
peterbell10
2018-04-27
1
-0
/
+5
*
Changed BroadcastSoundEffect, SendSoundEffect, and CastThunderbolt parameters to vectors (#3959)
Lane Kolbly
2017-09-19
1
-1
/
+1
*
Replace ItemCallbacks with lambdas (#3993)
peterbell10
2017-09-11
1
-37
/
+8
*
Revert "Replace ItemCallbacks with lambdas (#3948)"
LogicParrot
2017-09-02
1
-8
/
+37
*
Replace ItemCallbacks with lambdas (#3948)
peterbell10
2017-09-01
1
-37
/
+8
*
FastRandom rewrite (#3754)
peterbell10
2017-06-13
1
-4
/
+6
*
Changed fish launching mechanism (#3520)
Alex
2017-02-20
1
-0
/
+2
*
Updated sounds and effect IDs (#3422)
mathiascode
2017-02-15
1
-1
/
+1
*
Bulk clearing of whitespace
LogicParrot
2016-02-05
1
-4
/
+4
*
Test for correct coordinates when fishing
Gargaj
2015-12-10
1
-1
/
+1
*
Unified the doxy-comment format.
Mattes D
2015-07-31
1
-2
/
+2
*
Silenced and fixed many warning messages across multiple files.
Samuel Barney
2015-07-29
1
-9
/
+10
*
Added support for additional data in the ParticleEffect Packet
tycho
2015-05-07
1
-3
/
+3
*
Initial convertion of a_Dt to std::chrono
Tycho
2015-01-11
1
-1
/
+1
*
En masse NULL -> nullptr replace
Tiger Wang
2014-10-23
1
-1
/
+1
*
Normalized comments.
madmaxoft
2014-07-17
1
-9
/
+9
*
Changed BroadcastSoundEffect function to take floating pos.
Howaner
2014-07-13
1
-1
/
+1
*
Fixed most of the reordering warnings
Tycho
2014-02-05
1
-2
/
+2
*
Improved Type safety of eBlockFace
Tycho
2014-02-04
1
-2
/
+2
*
Fixed Parentheses.
STRWarrior
2013-12-25
1
-2
/
+2
*
You are now able to sweep mobs to your position using fishing rods.
STRWarrior
2013-12-25
1
-8
/
+129
*
Fishing underground is slower and fishing while raining is faster.
STRWarrior
2013-12-22
1
-0
/
+15
*
Fixed compiler warnings.
STRWarrior
2013-12-22
1
-2
/
+2
*
Fishing now uses a countdown instead of a random number each tick.
STRWarrior
2013-12-22
1
-11
/
+26
*
You could now only get fish from non-source blocks. Fixed it.
STRWarrior
2013-12-21
1
-1
/
+1
*
Fixed bug where you could get fish from non-source blocks.
STRWarrior
2013-12-21
1
-1
/
+1
*
Fixed bug where the floater could pop in the water while you could already get a fish.
STRWarrior
2013-12-20
1
-2
/
+2
*
More reordering fixes.
madmaxoft
2013-12-20
1
-3
/
+12
*
Fixed #include in Floater.cpp.
STRWarrior
2013-12-19
1
-1
/
+1
*
The floater now actualy dives under water.
STRWarrior
2013-12-19
1
-1
/
+1
*
Added cFloater class.
STRWarrior
2013-12-19
1
-0
/
+58