| Commit message (Expand) | Author | Files | Lines |
2020-09-20 | BlockHandler initialisation is a constant expression (#4891) | Tiger Wang | 1 | -1/+1 |
2020-09-17 | Add some const qualifiers to functions (#4874) | 12xx12 | 1 | -2/+2 |
2020-05-03 | Add cEntity::GetBoundingBox, and use where appropriate. (#4711) | Alexander Harkness | 1 | -1/+1 |
2020-04-21 | Vector3 in Handlers (#4680) | Mattes D | 1 | -10/+7 |
2020-04-16 | Using Super. | Mattes D | 1 | -7/+7 |
2020-04-03 | Pulled the BlockID and BlockInfo headers from Globals.h. (#4591) | Mattes D | 1 | -0/+1 |
2019-09-29 | Refactored more of Entities and BlockEntities to use Vector3. (#4403) | Mattes D | 1 | -1/+1 |
2019-09-27 | Fixed MSVC warnings (#4400) | Mattes D | 1 | -1/+1 |
2018-08-29 | Force all headers other than "Globals.h" to be included with relative paths (#4269) | peterbell10 | 1 | -2/+2 |
2018-08-26 | Store and pass entity effect duration as an int not a short. (#4293) | Alexander Harkness | 1 | -1/+1 |
2018-07-25 | Reimplemented fall particles | Tiger Wang | 1 | -3/+8 |
2018-07-23 | cPawn: Reset last ground height in ResetPosition (#4261) | peterbell10 | 1 | -0/+10 |
2018-01-14 | Rename cEntity swim states (#3996) | Alexander Harkness | 1 | -4/+1 |
2017-09-19 | Removed UTF-8 BOM (#4033) | Lukas Pioch | 1 | -1/+1 |
2017-09-11 | Replace ItemCallbacks with lambdas (#3993) | peterbell10 | 1 | -40/+28 |
2017-09-02 | Revert "Replace ItemCallbacks with lambdas (#3948)" | LogicParrot | 1 | -28/+40 |
2017-09-01 | Replace ItemCallbacks with lambdas (#3948) | peterbell10 | 1 | -40/+28 |
2017-08-24 | Added check to deactivate existing entity effects when new entity effects are added. | Lane Kolbly | 1 | -0/+7 |
2017-08-03 | Implement invisibility effect | peterbell10 | 1 | -9/+30 |
2016-12-30 | Fix crash after calling OnTick on removed effect (#3501) | Fabian Stein | 1 | -3/+5 |
2016-12-29 | Fixed entity effect ticking (#3497) | Fabian Stein | 1 | -1/+10 |
2016-11-06 | Anticheat fastbreak (#3411) | mohe2015 | 1 | -0/+21 |
2016-10-12 | Spectators added (#2852) | bibo38 | 1 | -1/+5 |
2016-09-03 | Entities now bail out of ticks if destroyed (#3363) | LogicParrot | 1 | -1/+5 |
2016-07-21 | Dropped 1.7 support (#3253) | Mathias | 1 | -1/+1 |
2016-06-02 | Fixed fall damage | Tiger Wang | 1 | -38/+15 |
2016-05-14 | 1.9 / 1.9.2 / 1.9.3 / 1.9.4 protocol support (#3135) | Pokechu22 | 1 | -2/+3 |
2016-05-03 | Fixed death on teleportation or leaving Minecart (#3181) | LogicParrot | 1 | -0/+18 |
2016-02-19 | Proper entity destruction in non-ticking chunks | LogicParrot | 1 | -2/+2 |
2016-02-03 | cMonster::m_Target safety across worlds | LogicParrot | 1 | -10/+78 |
2016-02-02 | Fix cPawn pushing | Marvin Kopf | 1 | -0/+6 |
2015-12-13 | blockheight mechanism | Gargaj | 1 | -3/+181 |
2015-11-10 | Avoid division by zero | Gargaj | 1 | -1/+1 |
2015-11-07 | code style | Gargaj | 1 | -3/+3 |
2015-11-07 | implement pushing/shoving based on @NiLSPACE's suggestion | Gargaj | 1 | -0/+36 |
2015-11-01 | Implemented the Water Breathing Potion functionality. | bibo38 | 1 | -0/+15 |
2015-10-31 | Implemented the FireResistence potion effects. | bibo38 | 1 | -0/+18 |
2015-05-24 | Made -Weverything an error. | tycho | 1 | -1/+1 |
2015-05-19 | Make -Werror disabling file only | tycho | 1 | -1/+1 |
2015-03-31 | Changed air drag units to 'interpolated ticks' per second | DevToaster | 1 | -1/+1 |
2015-03-31 | Modified physics for more vanilla-like behavior | DevToaster | 1 | -0/+2 |
2015-01-11 | Initial convertion of a_Dt to std::chrono | Tycho | 1 | -1/+1 |
2014-09-01 | Added CustomName to cMonster. | Howaner | 1 | -3/+6 |
2014-07-17 | Updated cPawn::KilledBy signature for custom death messages. | madmaxoft | 1 | -2/+2 |
2014-07-12 | For now, removed creator member from Entity Effect for pointer safety | archshift | 1 | -3/+4 |
2014-06-19 | EntityEffects.x -> EntityEffect.x, Object-Oriented effects | archshift | 1 | -107/+12 |
2014-06-17 | Entity effects: changed User to Creator, removed pawn pass-by-value | archshift | 1 | -17/+8 |
2014-06-17 | Added the OnEntityAddEffect hook. | madmaxoft | 1 | -0/+9 |
2014-06-17 | Entity Effects: Clarified user, added it to AddEntityEffect | archshift | 1 | -3/+13 |
2014-06-17 | Changed the AddEntityEffect() params for easier calls. | madmaxoft | 1 | -17/+16 |
2014-06-17 | Entity Effect: Separates total duration and ticks of activity | archshift | 1 | -16/+8 |
2014-06-17 | Fixed MSVC compilation. | madmaxoft | 1 | -4/+7 |
2014-06-17 | Pawn: renamed HandleEntityEffects to HandleEntityEffect | archshift | 1 | -2/+2 |
2014-06-17 | Added wither damage type, wither entity effect. | archshift | 1 | -1/+15 |
2014-06-17 | Monster: added IsUndead(), undead-specific entity effects | archshift | 1 | -6/+0 |
2014-06-17 | Removed long function wrapping | archshift | 1 | -2/+1 |
2014-06-17 | Entity effect type: use 'eff' as a prefix instead of 'ef' | archshift | 1 | -10/+10 |
2014-06-17 | Added splash potion functionality | archshift | 1 | -3/+4 |
2014-06-17 | Implemented drinkable potions, noeffect entity effect, | archshift | 1 | -0/+14 |
2014-06-17 | Implemented milk, added documentation to Pawn.h | archshift | 1 | -0/+20 |
2014-06-17 | Pawn.cpp: fixed effect iterator BAD_ACCESS | archshift | 1 | -8/+13 |
2014-06-17 | Pawn: Enabled entity effect broadcast, added typedef | archshift | 1 | -3/+4 |
2014-06-17 | Entity effects: Added handlers for entity effects | archshift | 1 | -0/+95 |
2014-06-17 | Added iterator on tick to manage entity effect duration | archshift | 1 | -1/+18 |
2014-06-17 | cPawn: Remove unused m_bBurnable | archshift | 1 | -1/+0 |
2014-06-17 | Moved Effects.h to EntityEffects.h, added initial impl | archshift | 1 | -0/+25 |
2013-11-24 | Moved source to src | Alexander Harkness | 1 | -0/+0 |
2013-08-19 | Moved entities into the Entities subfolder. | madmaxoft | 1 | -8/+0 |
2013-07-01 | Rewritten entity-on-fire management ("forever on fire" bugs) | madmaxoft@gmail.com | 1 | -376/+2 |
2013-04-13 | Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick() | madmaxoft@gmail.com | 1 | -4/+6 |
2013-04-01 | Pawn, Player: fixed asserts when teleporting players outside of the world (setting spawn Y to 256) | madmaxoft@gmail.com | 1 | -1/+7 |
2013-03-22 | Implemented BroadcastMovementUpdate function. Moved m_Pos,m_Rot,m_Speed to private members and made sure that all classes uses the public functions to access these members. | keyboard.osh@gmail.com | 1 | -12/+8 |
2013-01-28 | Renamed HOOK_KILLED to HOOK_KILLING to match naming conventions. | madmaxoft@gmail.com | 1 | -4/+4 |
2013-01-12 | Merged branch "branches/hooks" into "trunk". | madmaxoft@gmail.com | 1 | -1/+1 |
2012-12-22 | MTRand reference is now passed as a Tick() parameter so that it isn't created and destroyed over and over again. All entities will handle physics (empty callback for now) | madmaxoft@gmail.com | 1 | -1/+1 |
2012-12-21 | Added more constants into eEntityType; made them a compulsory parameter to the constructor, so that all entities have proper type. | madmaxoft@gmail.com | 1 | -2/+2 |
2012-12-21 | Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass(). | madmaxoft@gmail.com | 1 | -15/+0 |
2012-12-21 | Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested) | madmaxoft@gmail.com | 1 | -45/+227 |
2012-11-01 | Refactored the world time. | madmaxoft@gmail.com | 1 | -1/+1 |
2012-09-24 | Source files cleanup: The rest of the files renamed. | madmaxoft@gmail.com | 1 | -6/+6 |
2012-08-28 | Moved all packet-serializing code into cProtocol125; half the packet classes aren't needed anymore. | madmaxoft@gmail.com | 1 | -2/+0 |
2012-08-19 | Window, Chest, Furnace and Pawn are not using cPackets at all | madmaxoft@gmail.com | 1 | -24/+22 |
2012-08-19 | Almost all packets' handling is now rewritten not to use cPacket descendants elsewhere than in cClientHandle. | madmaxoft@gmail.com | 1 | -4/+2 |
2012-07-17 | Simple health regeneration system | lapayo94@gmail.com | 1 | -16/+0 |
2012-06-14 | Attempt to bring sanity to newlines across systems. | cedeel@gmail.com | 1 | -252/+252 |
2012-03-14 | Split chunk data into separate arrays; decoupled most sources from cChunk.h dependency | madmaxoft@gmail.com | 1 | -1/+0 |
2012-02-22 | Lua seems to have trouble with a combination of overloaded functions and class inheritance, so I renamed TeleportTo( cEntity* ) to TeleportToEntity | faketruth | 1 | -1/+1 |
2012-02-20 | Removed some more cChunkPtr usage | madmaxoft@gmail.com | 1 | -7/+3 |
2012-02-15 | No longer using pointers for Vector3(f/d/i) in cEntity's and cTracer | faketruth | 1 | -5/+5 |
2012-02-13 | Rewritten most of the code for multithreading; still not 100%, but getting there. If this commit proves to be too problematic, we can always undo it. | madmaxoft@gmail.com | 1 | -34/+100 |
2012-01-29 | VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. | madmaxoft@gmail.com | 1 | -1/+3 |
2011-12-29 | - Animals burn now when moving into lava or fire | lapayo94@gmail.com | 1 | -5/+9 |
2011-12-29 | - Initial food handling by cedeel | mtilden@gmail.com | 1 | -0/+7 |
2011-12-28 | - Implemented Drops from Burning animals | lapayo94@gmail.com | 1 | -7/+89 |
2011-10-31 | Prepared some parts of the code for multi world support, I created lots of TODO's | faketruth | 1 | -2/+2 |
2011-10-03 | MCServer c++ source files | faketruth | 1 | -0/+96 |