| Commit message (Expand) | Author | Files | Lines |
2016-06-27 | Changed cLuaWindow callbacks to use cLuaState::cCallback. | Mattes D | 1 | -3/+3 |
2016-04-13 | Fix occasional freeze bug | LogicParrot | 1 | -4/+6 |
2016-04-05 | Improved player freeze code | LogicParrot | 1 | -10/+1 |
2016-03-31 | Players never fall through unloaded chunks or end up inside solids on teleport | LogicParrot | 1 | -0/+2 |
2016-03-29 | Bed's world is now saved | LogicParrot | 1 | -2/+9 |
2016-03-21 | Revert "Lua callback" | Mattes D | 1 | -3/+3 |
2016-03-17 | Changed cLuaWindow callbacks to use cLuaState::cCallback. | Mattes D | 1 | -3/+3 |
2016-02-19 | Proper entity destruction in non-ticking chunks | LogicParrot | 1 | -0/+2 |
2016-01-22 | Improved tamed wolf pack cooperation and projectile reactions | LogicParrot | 1 | -2/+5 |
2016-01-16 | Fix crash when tamed wolf is hit by arrows | LogicParrot | 1 | -1/+1 |
2016-01-12 | Tamed wolf assists owner (attack / defence) | LogicParrot | 1 | -0/+3 |
2015-12-25 | Freeze player until chunk is loaded | Safwat Halaby | 1 | -1/+29 |
2015-12-13 | blockheight mechanism | Gargaj | 1 | -2/+0 |
2015-12-08 | Small spelling issues fixed | Julian Laubstein | 1 | -3/+3 |
2015-08-20 | Fixed food drain bugs | Tiger Wang | 1 | -11/+4 |
2015-07-29 | Silenced and fixed many warning messages across multiple files. | Samuel Barney | 1 | -3/+3 |
2015-06-10 | Implemented nether portal scanning code. | Lane Kolbly | 1 | -1/+1 |
2015-06-02 | Added system and above action bar chat messages | jan64 | 1 | -8/+13 |
2015-05-23 | Fix gamemode not changing properly. | Alexander Harkness | 1 | -84/+83 |
2015-05-23 | Fixed missing overrides and added a ignore flag for reserved macro for clang version 3.6 and higher. | Lukas Pioch | 1 | -5/+5 |
2015-05-09 | More style checking. | Mattes D | 1 | -1/+1 |
2015-05-04 | Entity improvements | Tiger Wang | 1 | -1/+1 |
2015-04-25 | cPlayer now checks restrictions. | Mattes D | 1 | -1/+12 |
2015-02-28 | Replaced short int with int for Player experience | DevToaster | 1 | -1/+1 |
2015-02-28 | modified: src/Entities/Player.cpp | DevToaster | 1 | -10/+10 |
2015-02-08 | Handle client 'leave bed' request | Tiger Wang | 1 | -2/+12 |
2015-02-07 | Spacing | Howaner | 1 | -1/+1 |
2015-02-07 | cPlayer should override IsOnGround() | Howaner | 1 | -1/+1 |
2015-01-27 | Converted cServer to use the cNetwork API. | Mattes D | 1 | -3/+15 |
2015-01-11 | Initial convertion of a_Dt to std::chrono | Tycho | 1 | -2/+2 |
2014-12-24 | APIDump: Updated the player block placement documentation. | Mattes D | 1 | -1/+2 |
2014-12-24 | Refactored all player block placing to go through hooks. | Mattes D | 1 | -0/+18 |
2014-10-23 | En masse NULL -> nullptr replace | Tiger Wang | 1 | -2/+2 |
2014-10-20 | En masse NULL -> nullptr replace | Tiger Wang | 1 | -2/+2 |
2014-10-20 | Migrated cSleep and cTimer to std::chrono | Tiger Wang | 1 | -1/+1 |
2014-10-01 | cPlayer: Removed useless functions from the Lua API. | madmaxoft | 1 | -2/+6 |
2014-09-16 | Preparing 1.8 changes | nesco | 1 | -0/+3 |
2014-09-02 | Added the new functions to APIDump. | Howaner | 1 | -1/+1 |
2014-09-02 | Added SetCustomName() to players. | Howaner | 1 | -0/+15 |
2014-08-21 | Removed last remnant of cGroup. | Mattes D | 1 | -1/+0 |
2014-08-20 | cPlayer: Exported the LoadRank function to Lua API. | Mattes D | 1 | -2/+2 |
2014-08-19 | cPlayer reads ranks from cRankManager. | Mattes D | 1 | -23/+30 |
2014-08-11 | Fixed tolua error with static initialization | archshift | 1 | -3/+3 |
2014-08-11 | Player.cpp: change unnamed enum to constant integers | archshift | 1 | -6/+7 |
2014-08-03 | Added cPlayer::GetUUID(). | madmaxoft | 1 | -0/+3 |
2014-08-03 | Removed unused cPlayer::FoodPoison function | archshift | 1 | -3/+0 |
2014-07-31 | Fixed hunger bugs, Implemented golden apple, added jump statistic, added correct food effects. | Howaner | 1 | -4/+1 |
2014-07-31 | Fixed UUIDs handling in cPlayer. | madmaxoft | 1 | -1/+1 |
2014-07-24 | Removed redundant semicolons and re-added warning | archshift | 1 | -1/+1 |
2014-07-23 | Suggestions | Tiger Wang | 1 | -3/+3 |
2014-07-23 | Fix item durability. | Howaner | 1 | -1/+1 |
2014-07-22 | Speed improvements, crash fixes, & self-suggestions | Tiger Wang | 1 | -1/+0 |
2014-07-21 | Suggestions | Tiger Wang | 1 | -1/+1 |
2014-07-21 | Style: Normalized to no spaces before closing parenthesis. | madmaxoft | 1 | -7/+7 |
2014-07-20 | Bug and crash fixes | Tiger Wang | 1 | -6/+9 |
2014-07-18 | Fix failed merge and other issues | Tiger Wang | 1 | -10/+1 |
2014-07-17 | Fixed tabs used for alignment. | madmaxoft | 1 | -13/+13 |
2014-07-17 | Basic style fixes. | madmaxoft | 1 | -2/+2 |
2014-07-17 | Normalized comments. | madmaxoft | 1 | -3/+3 |
2014-07-16 | Another fix for excessive food drain | Tiger Wang | 1 | -1/+1 |
2014-07-11 | Player data filenames are based on UUID. | madmaxoft | 1 | -13/+21 |
2014-07-11 | Preparation for player UUID-based storage: LoadFromFile() | madmaxoft | 1 | -0/+9 |
2014-07-04 | Tailored death messages | Tiger Wang | 1 | -1/+1 |
2014-07-02 | Fixed player teleport food drain | Tiger Wang | 1 | -0/+5 |
2014-06-29 | Properly implemented enderchests | Tiger Wang | 1 | -2/+9 |
2014-06-21 | More suggestions | Tiger Wang | 1 | -2/+4 |
2014-06-19 | EntityEffects.x -> EntityEffect.x, Object-Oriented effects | archshift | 1 | -3/+0 |
2014-06-17 | Pawn: renamed HandleEntityEffects to HandleEntityEffect | archshift | 1 | -1/+1 |
2014-06-17 | Player: made healing instantaneous | archshift | 1 | -1/+1 |
2014-06-17 | Player: Removed food-poisoning-specific code, set duration to 30 seconds | archshift | 1 | -6/+1 |
2014-06-17 | Entity effects: Added handlers for entity effects | archshift | 1 | -0/+3 |
2014-06-16 | Add bow charging animation | Howaner | 1 | -1/+1 |
2014-06-16 | Merge branch 'master' of github.com:mc-server/MCServer | Tycho | 1 | -2/+9 |
2014-06-16 | Implemented PR suggestions | archshift | 1 | -1/+2 |
2014-06-15 | Players are saved regularly | Tiger Wang | 1 | -1/+4 |
2014-06-14 | Refactored speed-setting to use a common function for all cases. | madmaxoft | 1 | -9/+4 |
2014-06-12 | Portals animate and delay correctly | Tiger Wang | 1 | -5/+5 |
2014-06-11 | Player.h: Moved doxy-comments to Entity.h | archshift | 1 | -3/+3 |
2014-06-08 | Added queue for adding entities to cWorld. | Mattes D | 1 | -0/+2 |
2014-06-04 | Suggestions | Tiger Wang | 1 | -4/+8 |
2014-06-01 | Implemented bed homes | Tiger Wang | 1 | -3/+12 |
2014-05-31 | Implemented end and nether portals | Tiger Wang | 1 | -1/+1 |
2014-05-22 | Added doxy-comments | STRWarrior | 1 | -6/+8 |
2014-05-22 | cEntity::SetSpeed(a_Vector3d) isn't virtualized anymore | STRWarrior | 1 | -1/+1 |
2014-05-22 | cPlayer overrides the SetSpeedXX functions | STRWarrior | 1 | -1/+5 |
2014-05-22 | Both SetSpeed functions are now overridden by cPlayer | STRWarrior | 1 | -1/+4 |
2014-05-20 | Cleaned up cPlayer::UpdateMovementStats; Wither achievements | andrew | 1 | -0/+3 |
2014-05-13 | Fixes | andrew | 1 | -6/+3 |
2014-05-12 | Movement Statistics | andrew | 1 | -0/+6 |
2014-05-12 | cEntity::Killed(cEntity *) Handler; Achievement triggers; cPlayer::AwardAchievement() | andrew | 1 | -0/+11 |
2014-05-11 | Statistic Manager | andrew | 1 | -0/+7 |
2014-04-26 | Add entity invulnerable | Howaner | 1 | -1/+1 |
2014-04-23 | Some change to Entity.cpp | Tiger Wang | 1 | -3/+0 |
2014-04-19 | Fixed Flint and Steel, reverted Minecart change, renamed a parameter name | jfhumann | 1 | -1/+1 |
2014-04-18 | Did some static analysis, fixed some bugs and optimized a lot of code | jfhumann | 1 | -1/+1 |
2014-04-05 | Added cPlayer:SendRotation() API function. | madmaxoft | 1 | -0/+6 |
2014-03-20 | Plugins can set flying speed. | madmaxoft | 1 | -72/+88 |
2014-03-20 | Rewritten player speeds to be relative unit-less. | madmaxoft | 1 | -5/+9 |
2014-03-09 | Beds now work properly fixes #707 | Tiger Wang | 1 | -3/+14 |
2014-03-09 | CheckBlockInteractionsRate() fixed & enabled | Tiger Wang | 1 | -10/+1 |
2014-02-16 | Links sent via chat messages are clickable. | madmaxoft | 1 | -1/+2 |
2014-02-16 | Fixed minor formatting issues from #682 | Tiger Wang | 1 | -2/+0 |
2014-02-16 | Add Exp Bottle Effects | Howaner | 1 | -0/+2 |
2014-02-15 | Implemented cCompositeChat. | madmaxoft | 1 | -0/+1 |
2014-02-07 | Improved chat messaging functions | Tiger Wang | 1 | -7/+8 |
2014-02-06 | Added more chat functions | Tiger Wang | 1 | -1/+0 |
2014-02-05 | Removed deprecated HasCommand function | STRWarrior | 1 | -1/+0 |
2014-02-05 | Fixed annoying creative on fire bug | Tiger Wang | 1 | -0/+3 |
2014-02-04 | Added more SendMessageXXX() functions | Tiger Wang | 1 | -0/+4 |
2014-02-03 | Added SendMessageXXX() to cPlayer | Tiger Wang | 1 | -0/+3 |
2014-01-25 | Implemented fall damage for mobs | Tiger Wang | 1 | -1/+1 |
2014-01-25 | All mobs now drown (fixes #54) | Tiger Wang | 1 | -22/+0 |
2014-01-24 | Fixed spacing and doxycomments. | Mike Hunsinger | 1 | -3/+3 |
2014-01-23 | Split TossItem into three Toss functions (Held, Equipped and Pickup) | Mike Hunsinger | 1 | -1/+8 |
2014-01-20 | Scoreboard deserialization | andrew | 1 | -2/+5 |
2014-01-19 | Basic scoreboard implementation | andrew | 1 | -1/+10 |
2014-01-13 | Detaching improvements | Tiger Wang | 1 | -0/+2 |
2013-12-22 | merged in warnings changes | Tycho Bickerstaff | 1 | -2/+2 |
2013-12-22 | converted commneted paramater names to the unused macro | Tycho Bickerstaff | 1 | -1/+1 |
2013-12-21 | Floater now dissapears when the player doesn't have an fishing rod equipped. | STRWarrior | 1 | -0/+3 |
2013-12-21 | Root is now warnings clean | Tycho Bickerstaff | 1 | -2/+2 |
2013-12-20 | Sorted a few constructors to remove warnings. | madmaxoft | 1 | -3/+6 |
2013-12-19 | Implented IsFishing, SetIsFishing and GetFloaterID(). | STRWarrior | 1 | -0/+10 |
2013-12-16 | Fixed cClientHandle::Tick() being called from two threads. | madmaxoft | 1 | -2/+0 |
2013-12-15 | Renamed ShootTo function to ForceSetSpeed. | STRWarrior | 1 | -2/+2 |
2013-12-15 | This adds a function that allows you to 'shoot' a player towards a direction. | STRWarrior | 1 | -0/+3 |
2013-12-15 | Added m_IsFlying and m_CanFly. Both have a Get and Set function. Added cClientHandle::SendPlayerAbilities() function | STRWarrior | 1 | -1/+13 |
2013-11-24 | Moved source to src | Alexander Harkness | 1 | -0/+0 |
2013-11-21 | Exported static XP calculation to Lua API. | madmaxoft | 1 | -10/+8 |
2013-11-16 | edited comment and changed error behavior of DeltaXp | Daniel O'Brien | 1 | -1/+2 |
2013-11-16 | updated plugin again... | Daniel O'Brien | 1 | -1/+1 |
2013-11-16 | removed SpendExperience and changed AddExperience to handle removing Xp | Daniel O'Brien | 1 | -5/+2 |
2013-11-16 | fixed bug and added SpendExperience() | Daniel O'Brien | 1 | -0/+4 |
2013-11-16 | fix possible threadlock issue, changed function names to be closer to standard | Daniel O'Brien | 1 | -8/+15 |
2013-11-15 | finished #143 I believe | Daniel O'Brien | 1 | -0/+2 |
2013-11-15 | added cProtocol function to pass xp to client | Daniel O'Brien | 1 | -7/+7 |
2013-11-14 | luaExport | Daniel O'Brien | 1 | -0/+5 |
2013-11-13 | changed function name | Daniel O'Brien | 1 | -3/+3 |
2013-11-13 | minor changes | Daniel O'Brien | 1 | -1/+1 |
2013-11-13 | changed name convention | Daniel O'Brien | 1 | -3/+3 |
2013-11-13 | Fixed problems with code style etc | Daniel O'Brien | 1 | -21/+16 |
2013-11-13 | Player Xp, includes get/set and addExperience | Daniel O'Brien | 1 | -1/+1 |
2013-11-13 | Player Xp | Daniel O'Brien | 1 | -1/+43 |
2013-11-03 | Added cPlayer::GetEffectiveGameMode(). | madmaxoft | 1 | -0/+4 |
2013-10-24 | Cleanup in cPlayer. | madmaxoft | 1 | -2/+4 |
2013-10-24 | Unified cPlayer's Heal() function with cEntity's. | madmaxoft | 1 | -6/+9 |
2013-08-30 | Moved throw pos and speed calculation from cProjectileEntity into cPlayer. | madmaxoft | 1 | -1/+7 |
2013-08-30 | Shooting a bow kinda works. | madmaxoft | 1 | -0/+15 |
2013-08-19 | Debuggers: Added continuous hunger reporting. | madmaxoft | 1 | -2/+5 |
2013-08-19 | Moved entities into the Entities subfolder. | madmaxoft | 1 | -2/+2 |
2013-08-13 | Clients are now ticked in cServer first, then in cWorld once they get assigned a world. | madmaxoft | 1 | -1/+1 |
2013-08-09 | Removed the need to recalculate whether player is under water in ApplyFoodExhaustion | James Ravenscroft | 1 | -5/+7 |
2013-08-09 | Added IsSwimming and IsSubmerged flags and access methods | James Ravenscroft | 1 | -1/+13 |
2013-08-08 | Made comments more readable by adding space between // and text content. Added /// doxygen syntax comments to declarations | James Ravenscroft | 1 | -2/+2 |
2013-08-08 | Fixed the formatting issues in player cpp files | James Ravenscroft | 1 | -8/+8 |
2013-08-08 | Made player drowning implementation | James Ravenscroft | 1 | -1/+12 |
2013-08-08 | Addeed OnSpawningEntity, OnSpawnedEntity, OnSpawningMonster, OnSpawnedMonster hooks. | madmaxoft | 1 | -1/+1 |
2013-07-28 | Player eating is now properly broadcast to other players. | madmaxoft | 1 | -10/+30 |
2013-07-28 | Implemented basic eating support. | madmaxoft | 1 | -0/+13 |
2013-07-28 | Added cPlayer::IsGameModeXXX() and cWorld::IsGameModeXXX() functions. | madmaxoft | 1 | -1/+12 |
2013-07-12 | First implementation of movement-related hunger and API | madmaxoft@gmail.com | 1 | -15/+47 |
2013-07-07 | Fixed sprinting in 1.6.1, made speeds available through API; fixed messages containing quotes. | madmaxoft@gmail.com | 1 | -1/+31 |
2013-07-03 | Fixed player moving between worlds. | madmaxoft@gmail.com | 1 | -1/+1 |
2013-07-01 | Rewritten entity-on-fire management ("forever on fire" bugs) | madmaxoft@gmail.com | 1 | -4/+4 |
2013-06-04 | Implemented proper player crouching. | madmaxoft@gmail.com | 1 | -0/+8 |
2013-06-02 | LuaWindow: Fixed memory leaks with unclosed windows | madmaxoft@gmail.com | 1 | -3/+3 |
2013-05-30 | LuaWindow: Initial code, the window can be opened, but not much manipulated | madmaxoft@gmail.com | 1 | -7/+17 |
2013-05-30 | Implemented left-click inventory painting | madmaxoft@gmail.com | 1 | -4/+18 |
2013-05-24 | Refactored cInventory to use cItemGrid for the actual Storage | madmaxoft@gmail.com | 1 | -2/+4 |
2013-05-19 | Inventory code cleanup, players can now see each other's armor | madmaxoft@gmail.com | 1 | -2/+1 |
2013-04-22 | Moved physics to the cEntity class from the derivative classes (cMonster, cPickup). Added physics override to cPlayer to disable physics calculations. Fixed bug with pitch calculations on mobs. | keyboard.osh@gmail.com | 1 | -0/+2 |
2013-04-13 | Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick() | madmaxoft@gmail.com | 1 | -2/+2 |
2013-03-22 | Implemented BroadcastMovementUpdate function. Moved m_Pos,m_Rot,m_Speed to private members and made sure that all classes uses the public functions to access these members. | keyboard.osh@gmail.com | 1 | -1/+1 |
2013-01-12 | Merged branch "branches/hooks" into "trunk". | madmaxoft@gmail.com | 1 | -38/+39 |
2012-12-22 | MTRand reference is now passed as a Tick() parameter so that it isn't created and destroyed over and over again. All entities will handle physics (empty callback for now) | madmaxoft@gmail.com | 1 | -1/+1 |
2012-12-21 | Fixed linux compilation | madmaxoft@gmail.com | 1 | -2/+0 |
2012-12-21 | Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass(). | madmaxoft@gmail.com | 1 | -1/+3 |
2012-12-21 | Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested) | madmaxoft@gmail.com | 1 | -12/+43 |
2012-11-27 | Added initial adventure mode support | luksor111@gmail.com | 1 | -0/+1 |
2012-11-11 | Cleanup: Removed deprecated functions from Lua API | madmaxoft@gmail.com | 1 | -2/+0 |
2012-10-18 | Converted some const char*s and std::strings to AStrings | faketruth | 1 | -4/+8 |
2012-10-14 | Completely removed support for old style Lua plugins (can use both Plugin and NewPlugin in settings.ini for now) | faketruth | 1 | -6/+6 |
2012-10-06 | Lua plugins can get player's equipped item | madmaxoft@gmail.com | 1 | -1/+1 |
2012-09-24 | Source files cleanup: The rest of the files renamed. | madmaxoft@gmail.com | 1 | -2/+2 |
2012-09-20 | Refactored windows. | madmaxoft@gmail.com | 1 | -8/+12 |
2012-08-28 | Moved all packet-serializing code into cProtocol125; half the packet classes aren't needed anymore. | madmaxoft@gmail.com | 1 | -1/+1 |
2012-08-24 | Monster classes don't use cPackets. Chat messages are sent / broadcast without cPackets. BlockEntities don't use cPackets. | madmaxoft@gmail.com | 1 | -3/+7 |
2012-08-19 | Almost all packets' handling is now rewritten not to use cPacket descendants elsewhere than in cClientHandle. | madmaxoft@gmail.com | 1 | -5/+6 |
2012-08-18 | Packet refactoring, phase two, partial. Rewritten a few packet handling functions not to use cPacket-descendant objects. | madmaxoft@gmail.com | 1 | -0/+1 |
2012-08-10 | Fixed a crash in creative inventory (FS 235, patch submitted by l0udPL) | madmaxoft@gmail.com | 1 | -1/+1 |
2012-08-03 | Fixed a few gcc pedantic warnings; made BLOCKTYPE an unsigned char type. | madmaxoft@gmail.com | 1 | -1/+2 |
2012-07-17 | Simple health regeneration system | lapayo94@gmail.com | 1 | -3/+17 |
2012-06-14 | Attempt to bring sanity to newlines across systems. | cedeel@gmail.com | 1 | -146/+146 |
2012-05-29 | Refactored item-eating from cClientHandle into cPlayer | madmaxoft@gmail.com | 1 | -2/+7 |
2012-03-16 | Got rid of cPlayer::sPlayerState | faketruth | 1 | -6/+13 |
2012-03-07 | Fixed bug where cPlayer's cClientHandle was used after cPlayer was destroyed http://forum.mc-server.org/showthread.php?tid=380 | faketruth | 1 | -12/+15 |
2012-02-13 | Rewritten most of the code for multithreading; still not 100%, but getting there. If this commit proves to be too problematic, we can always undo it. | madmaxoft@gmail.com | 1 | -4/+8 |
2012-02-01 | Rewritten cAuthenticator to make use of the new cIsThread architecture - now authentication runs in a single separate thread for all clients; | madmaxoft@gmail.com | 1 | -3/+3 |
2012-01-31 | Changed how Lua handles the (Post)Params in the HTTPRequest of a WebPlugin | faketruth | 1 | -1/+1 |
2012-01-30 | Added a WebAdmin interface to view users their groups, and the permissions of groups. | faketruth | 1 | -0/+3 |
2012-01-29 | VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. | madmaxoft@gmail.com | 1 | -2/+4 |
2012-01-01 | CreativeInventory Update | lapayo94@gmail.com | 1 | -2/+1 |
2012-01-01 | - implemented separated inventory for creative mode (cSurvivalInventory and cCreativeInventory) | lapayo94@gmail.com | 1 | -2/+8 |
2011-12-29 | - Initial food handling by cedeel | mtilden@gmail.com | 1 | -0/+1 |
2011-12-28 | - implemented the fire simulation in native c++ (cFireSimulator) | lapayo94@gmail.com | 1 | -0/+2 |
2011-12-28 | - Implemented Drops from Burning animals | lapayo94@gmail.com | 1 | -19/+12 |
2011-12-27 | - Added basic ping handling. | mtilden@gmail.com | 1 | -1/+1 |
2011-12-26 | Players can switch worlds on the fly with the command /gotoworld [worldName]. This uses the function cPlayer::MoveToWorld() | faketruth | 1 | -0/+2 |
2011-12-26 | - Added timer to cPlayer PlayerListItem because sending the packets like minecraft does (every tick per player) is 20 pps per client to each client and was causing Kicks for having too high of a packet queue | mtilden@gmail.com | 1 | -0/+3 |
2011-12-26 | - Make Color was using 2 extra characters which took 2 characters off the 16 max (including color codes) for scoreboard display | mtilden@gmail.com | 1 | -1/+1 |
2011-12-25 | Hold item is now dropped when inventory is closed | lapayo94@gmail.com | 1 | -1/+1 |
2011-11-10 | Can now set gamemode via lua. | admin@omencraft.com | 1 | -0/+1 |
2011-11-10 | Made block action sanity checks more robust, water buckets, lava buckets and empty buckets should all now work. | admin@omencraft.com | 1 | -3/+6 |
2011-11-09 | Added m_IP to player class and binding to get IP for LUA. (Probably should use m_pState) | admin@omencraft.com | 1 | -1/+4 |
2011-11-02 | Fixed some "Entity was not found in any chunk!" warnings | faketruth | 1 | -1/+3 |
2011-11-01 | You can now run multiple worlds by defining them in settings.ini . However there's no way to change worlds on the fly yet | faketruth | 1 | -0/+2 |
2011-11-01 | Put in some sanity checks to ensure players don't interact with blocks too quickly. Changed gamemode to be player based. (MCServer crashes when picking up an item. Need to find and fix bug.) | admin@omencraft.com | 1 | -2/+10 |
2011-10-21 | Compiles for linux | faketruth | 1 | -0/+1 |
2011-10-03 | MCServer c++ source files | faketruth | 1 | -0/+96 |