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:
anonymous/cuberite
1.14
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
serverTick
spawning
threading
A lightweight, fast and extensible game server for Minecraft
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path:
root
/
src
/
Entities
/
TNTEntity.cpp
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Commit message (
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Author
Age
Files
Lines
*
Refactored more of Entities and BlockEntities to use Vector3. (#4403)
Mattes D
2019-09-29
1
-1
/
+1
*
Add a formatting function for Vector3 (#4282)
peterbell10
2018-09-24
1
-1
/
+1
*
CheckBasicStyle: Check number of empty lines between functions (#4267)
peterbell10
2018-07-26
1
-0
/
+1
*
Changed some int parameters to vector parameters (#3937)
Bond-009
2017-09-07
1
-13
/
+1
*
Entities now bail out of ticks if destroyed (#3363)
LogicParrot
2016-09-03
1
-0
/
+5
*
Bulk clearing of whitespace
LogicParrot
2016-02-05
1
-1
/
+1
*
Changed air drag units to 'interpolated ticks' per second
DevToaster
2015-03-31
1
-1
/
+1
*
Modified physics for more vanilla-like behavior
DevToaster
2015-03-31
1
-0
/
+4
*
Initial convertion of a_Dt to std::chrono
Tycho
2015-01-11
1
-1
/
+1
*
Fixed style: spaces after commas.
madmaxoft
2014-07-19
1
-1
/
+1
*
Some change to Entity.cpp
Tiger Wang
2014-04-23
1
-2
/
+0
*
Change TNT Fuse to ticks
Howaner
2014-03-08
1
-6
/
+6
*
Add TNT Save/Load and add Netbeans projects to .gitignore
Howaner
2014-03-08
1
-10
/
+17
*
Moved source to src
Alexander Harkness
2013-11-24
1
-0
/
+62