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path: root/src/Entities/ThrownEnderPearlEntity.cpp (follow)
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* Refactored more of Entities and BlockEntities to use Vector3. (#4403)Mattes D2019-09-291-2/+2
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* Replace ItemCallbacks with lambdas (#3993)peterbell102017-09-111-21/+4
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* Changed some int parameters to vector parameters (#3937)Bond-0092017-09-071-3/+3
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* Revert "Replace ItemCallbacks with lambdas (#3948)"LogicParrot2017-09-021-4/+21
| | | | This reverts commit 496c337cdfa593654018c171f6a74c28272265b5.
* Replace ItemCallbacks with lambdas (#3948)peterbell102017-09-011-21/+4
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* Bulk clearing of whitespaceLogicParrot2016-02-051-3/+3
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* Make -Werror disabling file onlytycho2015-05-191-2/+2
| | | | Ad fix a load of warnings
* Initial convertion of a_Dt to std::chronoTycho2015-01-111-1/+1
| | | | also refactored cWorld::m_WorldAge and cWorld::m_TimeOfDay
* Exported individual projectile classes to Lua API.Mattes D2014-10-211-0/+22
| | | | They used to be exported, but then they were moved to separate files and those werent' added to the ToLua processing list.
* Changed everything to callbacksTiger Wang2014-07-051-6/+29
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* SuggestionsTiger Wang2014-07-041-1/+1
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* Various fixedTiger Wang2014-07-041-3/+5
| | | | | * Fixed potential invalid pointer dereferencing, fixes #1117 * Fixed ender pearls not being loaded properly
* Fixed multiple issues with projectilesTiger Wang2014-06-221-4/+5
| | | | | | | * Fixed arrows not being collectable/not truly hitting a block/not lodging into blocks/not going in far enough * Fixed projectiles not playing their block hit animation owning to being destroyed too quickly
* Fixed projectile source filenames, indentationsarchshift2014-04-281-0/+54