Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Using Super. | Mattes D | 2020-04-16 | 1 | -1/+1 |
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* | Refactored more of Entities and BlockEntities to use Vector3. (#4403) | Mattes D | 2019-09-29 | 1 | -4/+4 |
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* | Changed some int parameters to vector parameters (#3937) | Bond-009 | 2017-09-07 | 1 | -3/+3 |
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* | Bulk clearing of whitespace | LogicParrot | 2016-02-05 | 1 | -8/+8 |
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* | Initial convertion of a_Dt to std::chrono | Tycho | 2015-01-11 | 1 | -1/+1 |
| | | | | also refactored cWorld::m_WorldAge and cWorld::m_TimeOfDay | ||||
* | Exported individual projectile classes to Lua API. | Mattes D | 2014-10-21 | 1 | -20/+14 |
| | | | | They used to be exported, but then they were moved to separate files and those werent' added to the ToLua processing list. | ||||
* | Removed redundant semicolons and re-added warning | archshift | 2014-07-24 | 1 | -1/+1 |
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* | Normalized comments. | madmaxoft | 2014-07-17 | 1 | -1/+1 |
| | | | | | This was mostly done automatically and then visually inspected for obvious errors. All //-style comments should have a 2-space separation from the code, and 1 space after the comment sign. | ||||
* | Suggestions | Tiger Wang | 2014-07-04 | 1 | -1/+4 |
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* | Fixed multiple issues with projectiles | Tiger Wang | 2014-06-22 | 1 | -2/+20 |
| | | | | | | | * Fixed arrows not being collectable/not truly hitting a block/not lodging into blocks/not going in far enough * Fixed projectiles not playing their block hit animation owning to being destroyed too quickly | ||||
* | Fixed projectile source filenames, indentations | archshift | 2014-04-28 | 1 | -0/+37 |