| Commit message (Collapse) | Author | Age | Files | Lines |
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* Alpha-sort cChestEntity
* Chests: use SendUpdateBlockEntity
* Pathfinder: fix out of range Y
* 1.13: correct weather packet ID
* Chests: fix neighbour scanner
+ Add OnAddToWorld and overload to scan neighbours there, instead of in the constructor/OnUse. This fixes hoppers accessing newly loaded double chests and seeing a null m_Neighbour, thus thinking its a single chest.
* Fix typo in cross coords computation.
* Simplify hopper logic.
* Block entities: ASSERT that type is correct
If you match the block type first before calling DoWithBlockEntity, the corresponding block entity must either be empty or correspond to the block type.
* Chunk: fix some forgotten PendingSendBE cleanup
+ Add cleanup in SetAllData, WriteBlockArea
- Remove RemoveBlockEntity (used once), HasBlockEntity (not used)
* Replace MakeIndex with MakeIndexNoCheck
* Remove extraneous MarkDirty in hopper & chests
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Use the standard NDEBUG.
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The generator now only takes care of servicing synchronous "GetChunk(X, Y)" and "GetBiomes(X, Y)" requests.
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Add check for number of empty lines between functions and fix the corresponding failures
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* Store block entities in a map from block index
* Cleanup ForEachBlockEntity
* Cleanup DoWithBlockEntityAt
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The code compiles, but several structure generators are broken, crash on start.
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Conflicts:
src/Blocks/WorldInterface.h
src/ClientHandle.cpp
src/ClientHandle.h
src/Entities/Player.cpp
src/Entities/Player.h
src/Generating/FinishGen.cpp
src/Protocol/Protocol.h
src/Protocol/Protocol125.cpp
src/Protocol/Protocol125.h
src/Protocol/Protocol16x.cpp
src/Protocol/Protocol16x.h
src/Protocol/Protocol17x.cpp
src/Protocol/Protocol17x.h
src/Protocol/ProtocolRecognizer.cpp
src/Protocol/ProtocolRecognizer.h
src/Root.h
src/World.cpp
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Fixes CID 70460.
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Fixes CID 70461
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Fixes CID 70464
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Changed a number of funcictions from using integers to store biomes to using EMCSBiome
Note that switching from an int to an Enum is a non-breaking chang to the lua bindings
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This function is necessary for plugins manipulating the generated chunks, they need to update the heightmap before it is passed back to the generator.
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Conflicts:
GNUmakefile
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