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path: root/src/Generating/ChunkGenerator.cpp (follow)
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* Added a cWorld:PrepareChunk function.Mattes D2014-12-101-22/+25
| | | | | It prepares the chunk - loads or generates it and lights it. The spawn prepare process uses this function.
* Merged branch 'origin/master' into c++11.Mattes D2014-12-041-3/+3
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| * Fixed BlockStringToType return value.Mattes D2014-11-271-3/+3
| | | | | | | | -1 was not a valid BLOCKTYPE and would not be recognized by the callers, ever.
* | Merged branch 'master' into c++11.Mattes D2014-10-241-1/+1
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| * Merged IniFile into main MCS sources.Mattes D2014-10-231-1/+1
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| * En masse NULL -> nullptr replaceTiger Wang2014-10-231-9/+9
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* | En masse NULL -> nullptr replaceTiger Wang2014-10-201-9/+9
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* | Migrated random generators to std::randomTiger Wang2014-10-191-1/+1
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* WorldStorage no longer queues chunks into generator.Mattes D2014-09-051-0/+2
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* Rewritten chunk status to specify whether the chunk is in queue.Mattes D2014-09-051-1/+2
| | | | This fixes #1370.
* ChunkGenerator: Log world seed when creating a new one.madmaxoft2014-09-031-3/+14
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* re-add the missing "s" too cChunkCoordsWithBoolListLO1ZB2014-09-031-1/+1
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* hopefully the last commit for removing y-coord from chunks. :)LO1ZB2014-09-031-6/+12
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* fix possibility of a twice generated chunkLO1ZB2014-09-011-1/+2
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* fix chunk regeneratingLO1ZB2014-08-291-8/+0
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* remove y-coord from chunksLO1ZB2014-08-281-7/+7
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* Added initializers for class members.Mattes D2014-08-211-0/+1
| | | | As reported by Coverity, these weren't initialized.
* Merge remote-tracking branch 'origin/master' into portalsTiger Wang2014-07-221-2/+2
|\ | | | | | | | | | | | | | | Conflicts: src/Chunk.cpp src/Entities/Player.cpp src/Root.cpp src/World.cpp
| * Style: Normalized to no spaces before closing parenthesis.madmaxoft2014-07-211-1/+1
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| * Fixed style: spaces after commas.madmaxoft2014-07-191-1/+1
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* | Merge branch 'master' into portalsTiger Wang2014-07-181-5/+5
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: src/Blocks/WorldInterface.h src/ClientHandle.cpp src/ClientHandle.h src/Entities/Player.cpp src/Entities/Player.h src/Generating/FinishGen.cpp src/Protocol/Protocol.h src/Protocol/Protocol125.cpp src/Protocol/Protocol125.h src/Protocol/Protocol16x.cpp src/Protocol/Protocol16x.h src/Protocol/Protocol17x.cpp src/Protocol/Protocol17x.h src/Protocol/ProtocolRecognizer.cpp src/Protocol/ProtocolRecognizer.h src/Root.h src/World.cpp
| * Fixed tabs used for alignment.madmaxoft2014-07-171-3/+3
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| * Normalized comments.madmaxoft2014-07-171-2/+2
| | | | | | | | | | This was mostly done automatically and then visually inspected for obvious errors. All //-style comments should have a 2-space separation from the code, and 1 space after the comment sign.
* | SuggestionsTiger Wang2014-06-051-1/+1
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* Added additional macros to support the MSVC size_t format and changed all formats to use the macrosTycho2014-03-121-1/+1
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* Fixed a load of format string errorsTycho2014-03-111-2/+2
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* Mob bugfixesTiger Wang2014-01-251-0/+2
| | | | | | | | | | * Mobs no longer require constant line-of-sight to a player to remain aggravated * Fixed an ASSERT * Fixed mobs jumping * Fixed Idle state not properly using AI + Added FILE_IO_PREFIX to favicon loading + Implemented #563
* Fixed a generator bugTiger Wang2014-01-251-1/+6
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* Decoupled cChunkGenerator from cWorld and cRoot.madmaxoft2014-01-101-29/+19
| | | | Now the chunk generator can be used by other projects without depending on the two hugest structures in MCS.
* Moved bindings-related to a Bindings subfolder.madmaxoft2013-12-081-1/+1
| | | | Ref.: #407
* Fixed the remaining derpsAlexander Harkness2013-11-271-1/+1
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* Hopefully fixed last of the Linux compile errorsTiger Wang2013-11-261-1/+1
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* Further attempts to fix compileTiger Wang2013-11-251-1/+1
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* Attempt to fix compilationTiger Wang2013-11-241-1/+1
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* Merge remote-tracking branch 'origin/master' into foldermove2Alexander Harkness2013-11-241-18/+18
| | | | | Conflicts: GNUmakefile
* Moved source to srcAlexander Harkness2013-11-241-0/+329