Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Remove double includes part 2 (#3890) | peterbell10 | 2017-08-03 | 1 | -1/+0 |
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* | Reduced unnecessary block updates | LogicParrot | 2016-04-22 | 1 | -2/+2 |
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* | Bulk clearing of whitespace | LogicParrot | 2016-02-05 | 1 | -19/+19 |
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* | Fix clang compile error | Theo Tosini | 2015-08-24 | 1 | -1/+1 |
| | | | | Clang would previously fail on debug builds due to the use of an old-style cast. | ||||
* | Silenced and fixed many warning messages across multiple files. | Samuel Barney | 2015-07-29 | 1 | -8/+8 |
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* | Changed default MaxThreshold value | STRWarrior | 2015-04-21 | 1 | -1/+1 |
| | | | | There is now really a difference between open and dense parts | ||||
* | Calculate threshold for each column in a chunk instead for the whole chunk | STRWarrior | 2015-04-21 | 1 | -2/+1 |
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* | Changed Nether composition to change the threshold from a cubic noise | STRWarrior | 2015-04-20 | 1 | -6/+6 |
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* | Added better soulsand rims | STRWarrior | 2014-12-01 | 1 | -11/+1 |
| | | | | As a finisher called SoulsandRims | ||||
* | Fixed nether ceiling | STRWarrior | 2014-11-30 | 1 | -1/+1 |
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* | Generators: Unified SeaLevel into a single variable. | Mattes D | 2014-11-20 | 1 | -1/+1 |
| | | | | It is shared between shape generators and composition generators and there's no sense in having two different values for those. | ||||
* | Gen refactor: Implemented CompositedHeiGen. | Mattes D | 2014-11-13 | 1 | -0/+2 |
| | | | | This fixes crashes in the Village generator due to the missing generator. | ||||
* | Generator: Shape initial refactoring. | Mattes D | 2014-11-12 | 1 | -323/+9 |
| | | | | The code compiles, but several structure generators are broken, crash on start. | ||||
* | Merged IniFile into main MCS sources. | Mattes D | 2014-10-23 | 1 | -1/+1 |
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* | En masse NULL -> nullptr replace | Tiger Wang | 2014-10-23 | 1 | -2/+2 |
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* | Generator: Rewritten to use SharedPtrs. | Mattes D | 2014-10-19 | 1 | -3/+3 |
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* | Slight cleanup after portals | Tiger Wang | 2014-07-29 | 1 | -1/+1 |
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* | Removed forgotten comment | STRWarrior | 2014-07-27 | 1 | -1/+1 |
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* | Made nether ceiling smooth. | STRWarrior | 2014-07-27 | 1 | -1/+8 |
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* | Added a ceiling to disguise the bedrock above it. | STRWarrior | 2014-07-27 | 1 | -1/+9 |
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* | Basic style fixes. | madmaxoft | 2014-07-17 | 1 | -2/+2 |
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* | Normalized comments. | madmaxoft | 2014-07-17 | 1 | -6/+6 |
| | | | | | This was mostly done automatically and then visually inspected for obvious errors. All //-style comments should have a 2-space separation from the code, and 1 space after the comment sign. | ||||
* | Nullify deleted pointers. | archshift | 2014-06-19 | 1 | -0/+2 |
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* | docs/Generator: Added the easy Finishers. | madmaxoft | 2014-06-07 | 1 | -1/+13 |
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* | Implemented faster upscaling using templates. | madmaxoft | 2014-03-21 | 1 | -2/+2 |
| | | | | Fixes #819. | ||||
* | Fixed recurring pattern. | STRWarrior | 2014-01-10 | 1 | -1/+1 |
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* | Fixed chunk borders. | STRWarrior | 2014-01-09 | 1 | -3/+3 |
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* | Speed-up. I got about 40 extra ch/s | STRWarrior | 2014-01-08 | 1 | -9/+14 |
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* | NetherGen: Now generates SoulSand. | STRWarrior | 2014-01-08 | 1 | -1/+11 |
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* | Added new biomes to old composition generator. | madmaxoft | 2013-11-28 | 1 | -0/+90 |
| | | | | Mostly placeholders only, true per-biome characteristics still need to be implemented. This is only to test the new biome generators. | ||||
* | Fixed the remaining derps | Alexander Harkness | 2013-11-27 | 1 | -1/+1 |
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* | Further attempts to fix compile | Tiger Wang | 2013-11-25 | 1 | -1/+1 |
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* | Attempt to fix compilation | Tiger Wang | 2013-11-24 | 1 | -1/+1 |
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* | Moved source to src | Alexander Harkness | 2013-11-24 | 1 | -0/+634 |