Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Clang 5.0 fixes | Lukas Pioch | 2017-05-21 | 1 | -1/+1 |
| | | | | | - Added override keyword - Removed inherited member variables | ||||
* | Bulk clearing of whitespace | LogicParrot | 2016-02-05 | 1 | -14/+14 |
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* | Changed Nether composition to change the threshold from a cubic noise | STRWarrior | 2015-04-20 | 1 | -1/+1 |
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* | Merge remote-tracking branch 'origin/master' into GeneratorShapeRefactor | Mattes D | 2014-11-20 | 1 | -1/+1 |
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| * | Moved all Noise-related files into a separate folder. | Mattes D | 2014-11-18 | 1 | -1/+1 |
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* | | Gen refactor: Implemented CompositedHeiGen. | Mattes D | 2014-11-13 | 1 | -0/+1 |
| | | | | | | | | This fixes crashes in the Village generator due to the missing generator. | ||||
* | | Generator: Shape initial refactoring. | Mattes D | 2014-11-12 | 1 | -39/+5 |
|/ | | | | The code compiles, but several structure generators are broken, crash on start. | ||||
* | Generator: Rewritten to use SharedPtrs. | Mattes D | 2014-10-19 | 1 | -3/+3 |
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* | Added new biomes to old composition generator. | madmaxoft | 2013-11-28 | 1 | -0/+2 |
| | | | | Mostly placeholders only, true per-biome characteristics still need to be implemented. This is only to test the new biome generators. | ||||
* | Moved source to src | Alexander Harkness | 2013-11-24 | 1 | -0/+182 |