Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Enable some more clang-tidy linter checks (#4738) | peterbell10 | 2020-05-15 | 1 | -3/+3 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Avoid inefficient AString -> c_str() -> AString round trip * Avoid redundant string init expressions * Avoid unnecessary return, continue, etc. * Add .clang-format to help with clang-tidy fix-its * Avoid unnecessary passing by value * Avoid unnecessary local copying * Avoid copying in range-for loops * Avoid over-complicated boolean expressions * Some violations missed by my local clang-tidy * Allow unnecessary continue statements * Add brackets * Another expression missed locally * Move BindingsProcessor call into clang-tidy.sh and add space * Fix pushd not found error * Different grouping of CheckBlockInteractionRate | ||||
* | ShapeGen, HeiGen: Changed to use cChunkCoords. | Mattes D | 2019-09-08 | 1 | -4/+4 |
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* | BiomeGen: Changed to use cChunkCoords params. | Mattes D | 2019-09-08 | 1 | -1/+1 |
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* | Separated chunk generator from world / plugin interfaces. | Mattes D | 2019-09-06 | 1 | -1/+1 |
| | | | | The generator now only takes care of servicing synchronous "GetChunk(X, Y)" and "GetBiomes(X, Y)" requests. | ||||
* | Generate biomes when pregenerating heights through CompositedHeiGen. | Mattes D | 2015-06-23 | 1 | -2/+5 |
| | | | | Fixes #2283. | ||||
* | Gen refactor: Implemented CompositedHeiGen. | Mattes D | 2014-11-13 | 1 | -0/+49 |
This fixes crashes in the Village generator due to the missing generator. |