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path: root/src/Generating/DungeonRoomsFinisher.cpp (unfollow)
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2014-11-12Generator: Shape initial refactoring.Mattes D1-2/+6
2014-10-23En masse NULL -> nullptr replaceTiger Wang1-1/+1
2014-10-19Generator: Rewritten to use SharedPtrs.Mattes D1-2/+2
2014-10-16Reversed wrong fix for #1517.STRWarrior1-8/+2
2014-10-15Reversed the order of the lootSTRWarrior1-7/+15
2014-10-15Added loot to dungeons.STRWarrior1-1/+27
2014-08-27DungeonRooms: Fixed an off-by-one error.Mattes D1-2/+2
2014-08-27More basic style fixes.Mattes D1-2/+2
2014-08-27DungeonRooms: Added a height probability distribution function.Mattes D1-3/+7
2014-08-27DungeonRooms: Added the spawner in the center of the room.Mattes D1-0/+15
2014-08-26DungeonRooms: Chests are never placed next to each other.Mattes D1-22/+27
2014-08-26DungeonRooms: Random pattern for floors.Mattes D1-1/+32
2014-08-26DungeonRooms: Replaced explicit switch with CanBeTerraformed().Mattes D1-11/+3
2014-08-26Added initial dungeon rooms finisher.Mattes D1-0/+232