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path: root/src/Generating/FinishGen.cpp (follow)
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* Fixed styleSTRWarrior2015-04-191-2/+2
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* Added GlowStone finisherSTRWarrior2015-04-191-1/+113
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* Correct world height validations.Tommy Santerre2015-03-201-1/+1
| | | | | Unify the way we test block above the current one (Height - 1 instead of a_RelY + 1). Allow generation of world of flat height = 255
* Replaced IntNoiseXX with IntNoiseXXIntSTRWarrior2015-03-011-2/+2
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* Made the minimum vine level configurableSTRWarrior2015-02-281-1/+1
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* Implemented a vines finisher that creates vines in jungle biomesSTRWarrior2015-02-281-0/+94
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* Ice finisher uses GetSnowStartHeight instead of specific biomesSTRWarrior2015-02-251-26/+19
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* Snow finisher uses GetSnowStartHeight instead of specific biomesSTRWarrior2015-02-251-22/+14
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* Fixed error message in cFinishGenPassiveMobsSTRWarrior2014-12-071-1/+1
| | | | It would send an error message when trying to spawn mobs in a desert
* FinishGenPassiveMobs: Cosmetic changes.Mattes D2014-12-051-23/+22
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* formatting and default spawn percentagep-mcgowan2014-12-051-1/+2
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* Merge branch 'master' of github.com:p-mcgowan/MCServer into animalTerrainFinisherp-mcgowan2014-12-051-13/+28
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| * conflict resolutionp-mcgowan2014-12-041-12/+12
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| | * clearing CheckBasicStyle.lua messagesp-mcgowan2014-12-031-13/+13
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| * | reformat for lua and CIp-mcgowan2014-12-021-5/+8
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| * | formatting and commenting fixesp-mcgowan2014-12-021-4/+4
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| * | cacti no longer spawn outside of desert variantsp-mcgowan2014-12-011-1/+13
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* | reformatp-mcgowan2014-12-051-9/+5
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* | restructure, with logic this timep-mcgowan2014-12-051-5/+13
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* | restructured random animals, added check for desert (update as per wiki)p-mcgowan2014-12-051-19/+17
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* | handle non-vanilla dimensionsp-mcgowan2014-12-051-2/+2
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* | handle non-vanilla dimensionsp-mcgowan2014-12-051-2/+3
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* | formatting fixesp-mcgowan2014-12-051-4/+11
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* | format blocks and randomizingp-mcgowan2014-12-041-8/+9
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* | awful comment fixing, randomizer fixp-mcgowan2014-12-041-11/+24
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* | class description and doxy-commentingp-mcgowan2014-12-031-3/+3
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* | typos and oversights for lua and CIp-mcgowan2014-12-021-1/+5
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* | indentation, repeatable random, small correctionsp-mcgowan2014-12-021-98/+93
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* | fix comments after replacing spaces with tabsp-mcgowan2014-12-021-4/+4
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* | animal terrain finisherp-mcgowan2014-12-021-175/+175
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* | animal terrain finisherp-mcgowan2014-12-021-0/+212
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* Simplefied SoulsandRimsSTRWarrior2014-12-011-36/+6
| | | | Replaced two for loops with a single if
* Added better soulsand rimsSTRWarrior2014-12-011-0/+82
| | | | As a finisher called SoulsandRims
* Hopefully fixed random build failsSTRWarrior2014-11-301-1/+1
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* Merge remote-tracking branch 'origin/master' into GeneratorShapeRefactorMattes D2014-11-201-1/+0
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| * Moved all Noise-related files into a separate folder.Mattes D2014-11-181-1/+0
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* | Snow generator: Fixed failure at top of the world.Mattes D2014-11-151-1/+1
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* TallGrassGenerator: Fixed crash when too highSTRWarrior2014-11-101-0/+5
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* Another switch.Alexander Harkness2014-10-271-0/+5
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* Fix missing biomes in enum.Alexander Harkness2014-10-271-0/+5
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* Merged IniFile into main MCS sources.Mattes D2014-10-231-1/+1
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* Added first test to show the object can be createdTycho2014-09-171-0/+1
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* Removed an old and outdated comment.STRWarrior2014-08-101-2/+0
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* PreSimulator: Added configurations.STRWarrior2014-07-301-4/+18
| | | | You can now choose if it should pregenerate something or not
* Merge pull request #1061 from mc-server/portalsMattes D2014-07-291-0/+9
|\ | | | | Portals and others
| * Merge branch 'master' into portalsTiger Wang2014-07-291-44/+53
| |\ | | | | | | | | | | | | Conflicts: src/World.h
| * \ Merge remote-tracking branch 'origin/master' into portalsTiger Wang2014-07-221-4/+63
| |\ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: src/Chunk.cpp src/Entities/Player.cpp src/Root.cpp src/World.cpp
| * \ \ Merge branch 'master' into portalsTiger Wang2014-07-181-15/+15
| |\ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: src/Blocks/WorldInterface.h src/ClientHandle.cpp src/ClientHandle.h src/Entities/Player.cpp src/Entities/Player.h src/Generating/FinishGen.cpp src/Protocol/Protocol.h src/Protocol/Protocol125.cpp src/Protocol/Protocol125.h src/Protocol/Protocol16x.cpp src/Protocol/Protocol16x.h src/Protocol/Protocol17x.cpp src/Protocol/Protocol17x.h src/Protocol/ProtocolRecognizer.cpp src/Protocol/ProtocolRecognizer.h src/Root.h src/World.cpp
| * | | | Fixed a NetherFinisher bugTiger Wang2014-06-041-0/+9
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* | | | | Fixed comment above cFinishGenSingleTopBlockSTRWarrior2014-07-291-1/+1
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* | | | | Renamed cFinishGenSingleBiomeSingleTopBlock to cFinishGenSingleTopBlockSTRWarrior2014-07-281-8/+13
| |_|_|/ |/| | | | | | | | | | | Now accepts a vector of biomes and a vector of allowed blocks.
* | | | NetherClumpGenerator: Fixed generating stuff on halfslabs and fencesSTRWarrior2014-07-271-1/+1
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* | | | NetherClumpFoliage: Fixed assertSTRWarrior2014-07-271-8/+39
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* | | | Tweaks to NetherClumpFoliageSTRWarrior2014-07-251-34/+6
| | | | | | | | | | | | | | | | Simplefied the way NetherClupFoliage creates the X and Z coordinate.
* | | | Speed up the NetherClumpFoliage finisher.STRWarrior2014-07-251-8/+9
| | | | | | | | | | | | | | | | Using IntNoiseXX instead of CubicNoiseXX.
* | | | Fixed possible crash in the NetherClumpFoliage finisher.STRWarrior2014-07-231-0/+5
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* | | Merged branch 'origin/Foliage'.madmaxoft2014-07-211-0/+59
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| * | | Fixed a missing enter.STRWarrior2014-07-211-0/+1
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| * | | Removed y for-loop.STRWarrior2014-07-211-27/+27
| | | | | | | | | | | | | | | | Only the top block now gets long grass.
| * | | Changed CubicNoiseXX to IntNoiseXXSTRWarrior2014-07-201-27/+36
| | | | | | | | | | | | | | | | Added some comments
| * | | Renamed cFinishGenFoliage to cFinishGenTallGrassSTRWarrior2014-07-201-8/+26
| | | | | | | | | | | | | | | | | | | | Better grass density Added double tall grass.
| * | | Fixed warningsSTRWarrior2014-07-201-2/+1
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| * | | First attempt for a new foliage finisherSTRWarrior2014-07-201-0/+32
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* | / Style: Normalized to no spaces before closing parenthesis.madmaxoft2014-07-211-4/+4
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* | Fixed spaces before commas.madmaxoft2014-07-181-2/+2
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* | Basic style fixes.madmaxoft2014-07-171-2/+2
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* | Normalized comments.madmaxoft2014-07-171-11/+11
|/ | | | | This was mostly done automatically and then visually inspected for obvious errors. All //-style comments should have a 2-space separation from the code, and 1 space after the comment sign.
* g_BlockXXX => cBlockInfo::XXXandrew2014-03-011-3/+3
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* Merged branch 'NetherFinish'.madmaxoft2014-01-181-0/+120
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| * Fixed errors.STRWarrior2014-01-181-1/+1
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| * Renamed cFinishGenNetherSprinkleFoliage to cFinishGenNetherClumpFoliage. Fixed typo'sSTRWarrior2014-01-181-6/+6
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| * Some tweaks.STRWarrior2014-01-181-5/+18
| | | | | | | | | | Everything generates more often. Fire can only spawn on ForeverBurning blocks.
| * Fixed bug where only brown mushrooms would spawn.STRWarrior2014-01-181-3/+3
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| * It now actualy works.STRWarrior2014-01-181-20/+42
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| * First attempt at creating a clumb version NetherFinisher.STRWarrior2014-01-171-22/+62
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| * Added cFinishGenNetherSprinkleFoliage.STRWarrior2014-01-101-0/+45
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* | Decoupled cChunkGenerator from cWorld and cRoot.madmaxoft2014-01-101-2/+2
|/ | | | Now the chunk generator can be used by other projects without depending on the two hugest structures in MCS.
* Fixed a few MSVC warnings.madmaxoft2014-01-071-1/+1
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* Fixed compiler warning when iterating over a fixed array of items (ARRAYCOUNT).madmaxoft2013-12-201-3/+3
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* Moved source to srcAlexander Harkness2013-11-241-0/+664