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2014-01-10Added cFinishGenNetherSprinkleFoliage.STRWarrior1-0/+22
2013-11-24Moved source to srcAlexander Harkness1-0/+0
2013-03-19The subgenerators use cChunkDesc instead of raw arrays. cChunkDesc is based on cBlockArea. Initial version of Lakes generator.madmaxoft@gmail.com1-5/+1
2013-03-17Rewritten generators so that they use the cChunkDesc class (and thus can use cBlockArea merging)madmaxoft@gmail.com1-106/+33
2013-03-14Added water and lava springs.madmaxoft@gmail.com1-0/+37
2013-01-25Merged the usable portion of the "gens" branch.madmaxoft@gmail.com1-1/+1
2012-11-11Added DeadBushes finisher (initial patch by STR_Warrior; DeathBushes FTW!)madmaxoft@gmail.com1-1/+34
2012-10-21cFinishGenPreSimulator sets correct fluid type (stationary in the middle, flowing on chunk borders / holes next to water.madmaxoft@gmail.com1-1/+12
2012-10-21Added the first part of the PreSimulator finisher, drops floating sand and gravel to ground.madmaxoft@gmail.com1-0/+29
2012-09-24Source files cleanup: The rest of the files renamed.madmaxoft@gmail.com1-1/+1
2012-09-23Source files cleanup: Generating-related files in a separate subfoldermadmaxoft@gmail.com1-2/+2
2012-07-27Removed bottom lava from caves generator, added a new finish generator BottomLava for that. Also fixed a slight error in SameBlock composition generator cfgmadmaxoft@gmail.com1-0/+30
2012-07-03Added a lilypad finishermadmaxoft@gmail.com1-0/+32
2012-06-14Attempt to bring sanity to newlines across systems.cedeel@gmail.com1-90/+90
2012-06-08Sugarcane and Pumpkins get placed (quite rarely) in the SprinkleSmallFoliage FinishGenmadmaxoft@gmail.com1-1/+9
2012-05-25Merged the composable_generator branch into the trunkmadmaxoft@gmail.com1-0/+82