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anonymous/cuberite
1.14
5588-resources-encoding
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
canbeat-cleanup
clang-format-codebase
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
real-block-count
serverTick
spawning
template-id-ctor-warning
threading
A lightweight, fast and extensible game server for Minecraft
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path:
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src
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Generating
/
FinishGen.h
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2014-07-29
Some finishing touches
STRWarrior
1
-1
/
+1
2014-07-29
SingleTopBlock: All blocktypes and biometypes get initialized properly
STRWarrior
1
-2
/
+14
2014-07-28
Using suggestions
STRWarrior
1
-25
/
+20
2014-07-28
Renamed cFinishGenSingleBiomeSingleTopBlock to cFinishGenSingleTopBlock
STRWarrior
1
-10
/
+40
2014-07-23
TallGrass: Less grass on mountains.
STRWarrior
1
-0
/
+11
2014-07-21
Fixed indentation
STRWarrior
1
-12
/
+12
2014-07-20
Changed CubicNoiseXX to IntNoiseXX
STRWarrior
1
-13
/
+13
2014-07-20
Renamed cFinishGenFoliage to cFinishGenTallGrass
STRWarrior
1
-5
/
+4
2014-07-20
Fixed warnings
STRWarrior
1
-3
/
+3
2014-07-20
First attempt for a new foliage finisher
STRWarrior
1
-0
/
+38
2014-07-17
Fixed tabs used for alignment.
madmaxoft
1
-1
/
+1
2014-01-18
Fixed errors.
STRWarrior
1
-1
/
+1
2014-01-18
Renamed cFinishGenNetherSprinkleFoliage to cFinishGenNetherClumpFoliage. Fixed typo's
STRWarrior
1
-2
/
+2
2014-01-17
First attempt at creating a clumb version NetherFinisher.
STRWarrior
1
-0
/
+1
2014-01-10
Decoupled cChunkGenerator from cWorld and cRoot.
madmaxoft
1
-1
/
+1
2014-01-10
Added cFinishGenNetherSprinkleFoliage.
STRWarrior
1
-0
/
+22
2013-11-24
Moved source to src
Alexander Harkness
1
-0
/
+0
2013-03-19
The subgenerators use cChunkDesc instead of raw arrays. cChunkDesc is based on cBlockArea. Initial version of Lakes generator.
madmaxoft@gmail.com
1
-5
/
+1
2013-03-17
Rewritten generators so that they use the cChunkDesc class (and thus can use cBlockArea merging)
madmaxoft@gmail.com
1
-106
/
+33
2013-03-14
Added water and lava springs.
madmaxoft@gmail.com
1
-0
/
+37
2013-01-25
Merged the usable portion of the "gens" branch.
madmaxoft@gmail.com
1
-1
/
+1
2012-11-11
Added DeadBushes finisher (initial patch by STR_Warrior; DeathBushes FTW!)
madmaxoft@gmail.com
1
-1
/
+34
2012-10-21
cFinishGenPreSimulator sets correct fluid type (stationary in the middle, flowing on chunk borders / holes next to water.
madmaxoft@gmail.com
1
-1
/
+12
2012-10-21
Added the first part of the PreSimulator finisher, drops floating sand and gravel to ground.
madmaxoft@gmail.com
1
-0
/
+29
2012-09-24
Source files cleanup: The rest of the files renamed.
madmaxoft@gmail.com
1
-1
/
+1
2012-09-23
Source files cleanup: Generating-related files in a separate subfolder
madmaxoft@gmail.com
1
-2
/
+2
2012-07-27
Removed bottom lava from caves generator, added a new finish generator BottomLava for that. Also fixed a slight error in SameBlock composition generator cfg
madmaxoft@gmail.com
1
-0
/
+30
2012-07-03
Added a lilypad finisher
madmaxoft@gmail.com
1
-0
/
+32
2012-06-14
Attempt to bring sanity to newlines across systems.
cedeel@gmail.com
1
-90
/
+90
2012-06-08
Sugarcane and Pumpkins get placed (quite rarely) in the SprinkleSmallFoliage FinishGen
madmaxoft@gmail.com
1
-1
/
+9
2012-05-25
Merged the composable_generator branch into the trunk
madmaxoft@gmail.com
1
-0
/
+82