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path: root/src/Generating/MineShafts.cpp (unfollow)
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2014-12-01Using static cast for MineShaft spawnersSTRWarrior1-1/+1
2014-12-01Mineshaft spawners now spawn cave spidersSTRWarrior1-1/+4
2014-10-23En masse NULL -> nullptr replaceTiger Wang1-9/+9
2014-07-18Generator: removed rnd definitions that are never readarchshift1-1/+0
2014-07-17Normalized comments.madmaxoft1-7/+7
2014-06-16Merge branch 'master' of github.com:mc-server/MCServerTycho1-7/+9
2014-06-15Added random offsets to cGridStructGen.madmaxoft1-7/+9
2014-05-23Fixed Mineshaft system size.Mattes D1-1/+1
2014-05-09Removed unused constants from MineShafts and Ravines.Mattes D1-6/+0
2014-05-09Fixed MSVC 64-bit build warnings.Mattes D1-3/+3
2014-05-09Mineshafts generator rewritten to use GridStructGen.Mattes D1-134/+21
2014-05-08Fixed MSVC 64-bit build warnings.Mattes D1-3/+3
2014-04-18Small style changesjfhumann1-1/+1
2014-04-18Did some static analysis, fixed some bugs and optimized a lot of codejfhumann1-1/+1
2014-03-28Initial NetherFortGen import.madmaxoft1-1/+1
2014-03-07WarningsTycho1-0/+2
2014-03-01Unified StructureGens and FinisherGens.madmaxoft1-1/+1
2013-12-20Fixed compiler warning when iterating over a fixed array of items (ARRAYCOUNT).madmaxoft1-1/+1
2013-11-24Moved source to srcAlexander Harkness1-0/+0
2013-11-17Mineshafts: silenced a compiler warning.madmaxoft1-0/+1
2013-11-16Fixed unsigned integer comparison.Alexander Harkness1-1/+1
2013-11-16Fixed a warning about brackets.Alexander Harkness1-58/+58
2013-11-14Added cSignEntity into API, added cChunkDesc:GetBlockEntity().madmaxoft1-2/+2
2013-07-29Changed everyting to Unix line endings.Alexander Harkness1-1423/+1423
2013-05-28Moved BlockEntities to a separate foldermadmaxoft@gmail.com1-1/+1
2013-04-10Added cItemGrid to represent an XY grid of items; converted chests to use cItemGrid.madmaxoft@gmail.com1-1/+1
2013-04-06Mineshafts: randomized start position, tweaked default generator parameters; removed debugging glass pillars.madmaxoft@gmail.com1-25/+19
2013-04-06Mineshafts: Added random loot to generated chests and fixed chest directionmadmaxoft@gmail.com1-20/+39
2013-04-06Mineshafts: Added a (nonworking) mob spawner in cobweb spider nests.madmaxoft@gmail.com1-1/+44
2013-04-06MineShafts: made cobwebs less thickmadmaxoft@gmail.com1-5/+10
2013-04-01MineShafts: added random torches, fixed beams on chunk boundariesmadmaxoft@gmail.com1-9/+96
2013-03-31MineShafts: Added tracks to corridorsmadmaxoft@gmail.com1-4/+51
2013-03-31MineShafts: Limited the mineshafts generation into a settable-size cuboidmadmaxoft@gmail.com1-10/+21
2013-03-31MineShafts: Added (empty) chests and spiderwebs around (still missing) spawnersmadmaxoft@gmail.com1-4/+82
2013-03-31MineShafts: User-settable chance of individual pieces' occurence. Staircase-only mineshafts, yay :)madmaxoft@gmail.com1-20/+20
2013-03-31MineShafts: Staircases have further connections behind them.madmaxoft@gmail.com1-1/+8
2013-03-31MineShafts: Added staircases; added floors to mineshafts going through watermadmaxoft@gmail.com1-4/+173
2013-03-30MineShafts: Added branching crossingsmadmaxoft@gmail.com1-7/+132
2013-03-30MineShafts: added supports in corridorsmadmaxoft@gmail.com1-11/+103
2013-03-30MineShafts: Added branching corridorsmadmaxoft@gmail.com1-3/+67
2013-03-29MineShafts: implemented basic corridors, without any embellishments or branching yet.madmaxoft@gmail.com1-24/+131
2013-03-29MineShafts: backup commit with initial work, still unusable.madmaxoft@gmail.com1-0/+575