Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Added random offsets to cGridStructGen. | madmaxoft | 2014-06-15 | 1 | -6/+9 |
| | | | | Fixes #740. | ||||
* | Removed an unused NetherFortGen variable. | Mattes D | 2014-05-09 | 1 | -6/+0 |
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* | cNetherFortGen uses cGridStructGen. | madmaxoft | 2014-05-07 | 1 | -203/+20 |
| | | | | WIP, this doesn't work properly yet. | ||||
* | Added performance test of the nether fort generator. | madmaxoft | 2014-04-18 | 1 | -0/+34 |
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* | Prefabs can have per-piece per-placement weights. | madmaxoft | 2014-04-17 | 1 | -0/+9 |
| | | | | | Fixes #753. Also upgraded NetherFortPrefabs to lates Gallery contents. | ||||
* | Updated the NetherFort prefabs to current Gallery contents. | madmaxoft | 2014-04-12 | 1 | -4/+6 |
| | | | | Code exported from the Gallery server by the GalExport plugin. | ||||
* | Re-fixed nether fort piece count check. | madmaxoft | 2014-03-30 | 1 | -2/+2 |
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* | NetherForts have a minimum number of pieces. | madmaxoft | 2014-03-30 | 1 | -2/+5 |
| | | | | The fort will generate a different image if it has less than the minimum; the max depth affects the minimum number of pieces. | ||||
* | Fixed a memory leak in NetherFortGen. | madmaxoft | 2014-03-28 | 1 | -0/+7 |
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* | Initial NetherFortGen import. | madmaxoft | 2014-03-28 | 1 | -0/+265 |
Simple fortresses of 2 different rooms will generate. |