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path: root/src/Generating/PieceStructuresGen.h (unfollow)
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2021-03-18shared_ptr -> unique_ptr in generatorsTiger Wang1-5/+1
2020-05-15Enable some more clang-tidy linter checks (#4738)peterbell101-1/+1
* Avoid inefficient AString -> c_str() -> AString round trip * Avoid redundant string init expressions * Avoid unnecessary return, continue, etc. * Add .clang-format to help with clang-tidy fix-its * Avoid unnecessary passing by value * Avoid unnecessary local copying * Avoid copying in range-for loops * Avoid over-complicated boolean expressions * Some violations missed by my local clang-tidy * Allow unnecessary continue statements * Add brackets * Another expression missed locally * Move BindingsProcessor call into clang-tidy.sh and add space * Fix pushd not found error * Different grouping of CheckBlockInteractionRate
2020-04-16Using Super.Mattes D1-2/+3
2017-08-06Removed unneeded includes (#3902)Lukas Pioch1-1/+0
2017-07-21Remove smart pointer macrospeterbell101-1/+1
2017-05-04Gen: Moved PiecePool into a separate file.Mattes D1-34/+3
Also rewritten the PieceGenerator to use std::unique_ptr.
2016-02-05Bulk clearing of whitespaceLogicParrot1-1/+1
2015-12-01Added PieceStructures generator.Mattes D1-0/+91