summaryrefslogtreecommitdiffstats
path: root/src/Generating/Prefab.cpp (follow)
Commit message (Expand)AuthorAgeFilesLines
* Added support for Miners' Village.madmaxoft2014-05-251-2/+4
* Added Japanese village prefabs.madmaxoft2014-05-241-0/+9
* Village houses are height-adjusted onto the terrain.madmaxoft2014-05-171-2/+10
* cPrefab can be constructed in code.madmaxoft2014-05-151-0/+36
* Prefabs can specify that they don't want flooring.madmaxoft2014-05-051-30/+33
* Removed unneeded assertTycho2014-04-271-1/+1
* Added prefab hitboxes.madmaxoft2014-04-211-1/+8
* Added area flooring.madmaxoft2014-04-171-1/+42
* Added Prefab initializers to SELFTEST code.madmaxoft2014-04-171-1/+13
* Prefabs can have per-piece per-placement weights.madmaxoft2014-04-171-1/+73
* Added asserts for critical data in cPrefab.madmaxoft2014-03-301-0/+4
* cPrefab now uses a struct for block type definition in CharMap.madmaxoft2014-03-291-9/+94
* Fixed Prefab's rotations.madmaxoft2014-03-281-4/+28
* cPrefab can draw itself into a cChunkDesc.madmaxoft2014-03-271-4/+7
* Prefabs support connectors, rotations and merge strategy.madmaxoft2014-03-261-2/+63
* Added a basic cPrefab class.madmaxoft2014-03-251-0/+139