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* Fix debug macro situation (#5114)Tiger Wang2021-01-261-2/+2
| | | Use the standard NDEBUG.
* Using Super.Mattes D2020-04-161-6/+7
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* Pulled the BlockID and BlockInfo headers from Globals.h. (#4591)Mattes D2020-04-031-0/+1
| | | | | | | | | The BlockID.h file was removed from Globals.h and renamed to BlockType.h (main change) The BlockInfo.h file was removed from Globals.h (main change) The ENUM_BLOCK_ID and ENUM_ITEM_ID enum names were replaced with ENUM_BLOCK_TYPE and ENUM_ITEM_TYPE (cosmetics) The various enums, such as eDimension, eDamageType and eExplosionSource were moved from BlockType.h to Defines.h, together with the helper functions for converting between them and strings (StringToDimension et al.) (minor) Many inline functions were moved from headers to their respective cpp files, so that BlockType.h could be included only into the cpp file, rather than the header. That broke our tests a bit, since they pick bits and pieces out of the main code and provide stubs for the rest; they had to be re-stubbed and re-verified. eMonsterType values are no longer tied to E_ITEM_SPAWN_EGG_META_* values
* Clang 5.0 fixesLukas Pioch2017-05-211-1/+0
| | | | | - Added override keyword - Removed inherited member variables
* Fixed type-casting-related warnings.Mattes D2016-08-241-3/+3
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* Bulk clearing of whitespaceLogicParrot2016-02-051-22/+22
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* Fix old style casts and implicit conversionsMatti Hänninen2015-08-121-7/+7
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* More fixed warningstycho2015-05-191-8/+8
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* Added cBlockInfo::CanBeTerraformed and made finishers use itSTRWarrior2014-07-291-22/+4
| | | | I might have forgotten some of them though
* RoughRavines: Made floor and ceiling settings-adjustable.madmaxoft2014-07-271-9/+42
| | | | The world.ini has settings for the minimum and maximum height for each at the ravines' center and edges.
* RoughRavines: Added per-height radius modifier. Ledges!madmaxoft2014-07-271-32/+73
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* RoughRavines: More settings - size, width, roughnessmadmaxoft2014-07-271-18/+48
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* RoughRavines: Initial generator implementation.madmaxoft2014-07-271-0/+214
This provides the basic shape of the ravines, with the basic settings based on GridStructGen, and good default values.