Commit message (Collapse) | Author | Files | Lines | ||
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2014-12-24 | Refactored all player block placing to go through hooks. | Mattes D | 1 | -7/+7 | |
Fixes #1618. | |||||
2014-11-16 | Changed comment | STRWarrior | 1 | -1/+1 | |
Suggestion by xoft | |||||
2014-11-13 | First implementation for the LargeOakTree | STRWarrior | 1 | -2/+104 | |
2014-10-08 | Added comments to the GetAcaciaTreeImage function | STRWarrior | 1 | -0/+18 | |
2014-10-08 | Using array with possible directions. | STRWarrior | 1 | -8/+9 | |
2014-10-08 | Added AcaciaTrees for the savanna biomes | STRWarrior | 1 | -5/+56 | |
2014-08-02 | Added proper trees and height for SwamplandM biome | STRWarrior | 1 | -1/+1 | |
2014-07-30 | Suggestions | STRWarrior | 1 | -2/+2 | |
2014-07-30 | Moved GetRoofedForestTreeImage content to GetDarkoakTreeImage | STRWarrior | 1 | -64/+55 | |
2014-07-30 | Fixed comment at the end of a for-loop | STRWarrior | 1 | -1/+1 | |
2014-07-30 | Fixed compiling using Clang | STRWarrior | 1 | -4/+2 | |
2014-07-30 | Added RoofedForest trees. | STRWarrior | 1 | -2/+71 | |
Could still be improved allot. | |||||
2014-07-19 | Trees.cpp: removed unused "debug" fields | archshift | 1 | -7/+1 | |
2014-07-17 | Fixed code style in Trees.cpp. | madmaxoft | 1 | -24/+24 | |
The src folder now has zero BasicStyle violations. | |||||
2014-07-17 | Basic style fixes. | madmaxoft | 1 | -4/+4 | |
2014-07-17 | Normalized comments. | madmaxoft | 1 | -5/+5 | |
This was mostly done automatically and then visually inspected for obvious errors. All //-style comments should have a 2-space separation from the code, and 1 space after the comment sign. | |||||
2014-06-08 | Fixed E_META_...Typos in BlockID.h | narroo | 1 | -78/+78 | |
2014-05-12 | More switch warnings. | archshift | 1 | -7/+27 | |
2014-05-09 | Fixed MSVC 64-bit build warnings. | Mattes D | 1 | -1/+1 | |
2014-05-08 | Fixed MSVC 64-bit build warnings. | Mattes D | 1 | -1/+1 | |
2014-03-07 | Warnings | Tycho | 1 | -1/+1 | |
2014-02-19 | Add BlockNewLeaves.h and rename Darkoac to Darkoak | Howaner | 1 | -1/+1 | |
2014-02-19 | Add new Trees (without Generator) | Howaner | 1 | -0/+18 | |
2013-12-29 | Added function to create Tall Birch tree in BirchTreeForest biomes | Mike Hunsinger | 1 | -3/+46 | |
2013-11-28 | Trees will generate in the new biomes. | madmaxoft | 1 | -0/+50 | |
Only the generic trees, the special variants haven't yet been implemented. | |||||
2013-11-24 | Moved source to src | Alexander Harkness | 1 | -0/+0 | |
2013-03-19 | Trees: fixed a glitch in large jungle trees' leaves (1 column was missing) | madmaxoft@gmail.com | 1 | -1/+1 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1285 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-09-23 | Source files cleanup: Generating-related files in a separate subfolder | madmaxoft@gmail.com | 1 | -1/+1 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@881 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-07-15 | Basic jungle trees with vines, efficient trees handling. | madmaxoft@gmail.com | 1 | -107/+212 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@665 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-07-02 | Temporary jungle trees (swamp-like), based on code by STR_Warrior). Also vines don't overwrite leaves anymore. | madmaxoft@gmail.com | 1 | -1/+42 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@646 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-06-14 | Attempt to bring sanity to newlines across systems. | cedeel@gmail.com | 1 | -538/+538 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@606 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-06-02 | Fixed Linux compilation complaining about min() and max(), hopefully forever. Use std::min() and std::max() | madmaxoft@gmail.com | 1 | -9/+1 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@539 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-05-25 | Merged the composable_generator branch into the trunk | madmaxoft@gmail.com | 1 | -0/+546 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@504 0a769ca7-a7f5-676a-18bf-c427514a06d6 |